ScummVM API documentation
imuse_mcmp_mgr.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GRIM_MCMP_MGR_H
23 #define GRIM_MCMP_MGR_H
24 
25 namespace Grim {
26 
27 class McmpMgr {
28 private:
29 
30  struct CompTable {
31  byte codec;
32  int32 decompSize;
33  int32 compSize;
34  int32 offset;
35  };
36 
37  CompTable *_compTable;
38  int16 _numCompItems;
39  int _curSample;
41  byte _compOutput[0x2000];
42  byte *_compInput;
43  int _outputSize;
44  int _lastBlock;
45  bool _uncompressedSingleBlock;
46 
47 public:
48 
49  McmpMgr();
50  ~McmpMgr();
51 
52  bool openSound(const char *filename, Common::SeekableReadStream *data, int &offsetData);
53  int32 decompressSample(int32 offset, int32 size, byte **comp_final);
54 };
55 
56 } // end of namespace Grim
57 
58 #endif
Definition: stream.h:745
Definition: actor.h:33
Definition: imuse_mcmp_mgr.h:27