This is the complete list of members for Stark::Gfx::TinyGLActorRenderer, including all inherited members.
_animHandler (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_castsShadow (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_faceEBO (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
_faceTextureName (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_faceVBO (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
_gfx (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
_model (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_modelIsDirty (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_textureSet (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_textureSetFacial (defined in Stark::VisualActor) | Stark::VisualActor | protected |
_time (defined in Stark::VisualActor) | Stark::VisualActor | protected |
clearVertices() (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
createFaceEBO(const Face *face) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
createModelVBO(const Model *model) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
FaceBufferMap typedef (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
get() | Stark::Visual | |
getBoundingRect(const Math::Vector3d &position3d, float direction) const (defined in Stark::VisualActor) | Stark::VisualActor | |
getDirectionalLightContribution(LightEntry *light, Math::Vector3d &direction) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
getModelMatrix(const Math::Vector3d &position, float direction) const (defined in Stark::VisualActor) | Stark::VisualActor | protected |
getPointLightContribution(LightEntry *light, const Math::Vector3d &actorPosition, Math::Vector3d &direction, float weight=1.0f) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
getShadowLightDirection(const LightEntryArray &lights, const Math::Vector3d &actorPosition, Math::Matrix3 worldToModelRot) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
getSpotLightContribution(LightEntry *light, const Math::Vector3d &actorPosition, Math::Vector3d &direction) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
intersectRay(const Math::Ray &ray, const Math::Vector3d &position, float direction) (defined in Stark::VisualActor) | Stark::VisualActor | |
kActor enum value (defined in Stark::Visual) | Stark::Visual | |
kEffectBubbles enum value (defined in Stark::Visual) | Stark::Visual | |
kEffectFirefly enum value (defined in Stark::Visual) | Stark::Visual | |
kEffectFish enum value (defined in Stark::Visual) | Stark::Visual | |
kExplodingImage enum value (defined in Stark::Visual) | Stark::Visual | |
kFlashingImage enum value (defined in Stark::Visual) | Stark::Visual | |
kImageText enum value (defined in Stark::Visual) | Stark::Visual | |
kImageXMG enum value (defined in Stark::Visual) | Stark::Visual | |
kRendered enum value (defined in Stark::Visual) | Stark::Visual | |
kSmackerFMV enum value (defined in Stark::Visual) | Stark::Visual | |
kSmackerStream enum value (defined in Stark::Visual) | Stark::Visual | |
render(const Math::Vector3d &position, float direction, const LightEntryArray &lights) override (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | |
render(const Math::Vector3d &position, float direction, const Common::Array< Gfx::LightEntry *> &lights)=0 (defined in Stark::VisualActor) | Stark::VisualActor | pure virtual |
resolveTexture(const Material *material) const (defined in Stark::VisualActor) | Stark::VisualActor | protected |
setAnimHandler(AnimHandler *animHandler) (defined in Stark::VisualActor) | Stark::VisualActor | |
setCastShadow(bool cast) (defined in Stark::VisualActor) | Stark::VisualActor | inline |
setLightArrayUniform(const LightEntryArray &lights) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
setModel(Model *model) (defined in Stark::VisualActor) | Stark::VisualActor | |
setNewFace(char shape) (defined in Stark::VisualActor) | Stark::VisualActor | |
setTexture(Gfx::TextureSet *texture) (defined in Stark::VisualActor) | Stark::VisualActor | |
setTextureFacial(Gfx::TextureSet *textureFacial) (defined in Stark::VisualActor) | Stark::VisualActor | |
setTime(uint32 time) (defined in Stark::VisualActor) | Stark::VisualActor | |
TinyGLActorRenderer(TinyGLDriver *gfx) (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | |
TYPE (defined in Stark::VisualActor) | Stark::VisualActor | static |
uploadVertices() (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | protected |
Visual(VisualType type) (defined in Stark::Visual) | Stark::Visual | inlineexplicit |
VisualActor() (defined in Stark::VisualActor) | Stark::VisualActor | |
VisualType enum name (defined in Stark::Visual) | Stark::Visual | |
~TinyGLActorRenderer() (defined in Stark::Gfx::TinyGLActorRenderer) | Stark::Gfx::TinyGLActorRenderer | virtual |
~Visual() (defined in Stark::Visual) | Stark::Visual | inlinevirtual |
~VisualActor() override (defined in Stark::VisualActor) | Stark::VisualActor |