ScummVM API documentation
math_util.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
/*
23
* This file is based on WME Lite.
24
* http://dead-code.org/redir.php?target=wmelite
25
* Copyright (c) 2011 Jan Nedoma
26
*/
27
28
#ifndef WINTERMUTE_MATHUTIL_H
29
#define WINTERMUTE_MATHUTIL_H
30
31
namespace
Wintermute
{
32
33
class
MathUtil
{
34
public
:
35
static
float
round(
float
val);
36
static
float
roundUp(
float
val);
37
};
38
39
}
// End of namespace Wintermute
40
41
#endif
Wintermute::MathUtil
Definition:
math_util.h:33
Wintermute
Definition:
achievements_tables.h:27
engines
wintermute
math
math_util.h
Generated on Fri Nov 22 2024 09:29:39 for ScummVM API documentation by
1.8.13