| _flags (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
| _itemNum | Ultima::Ultima8::Process | protected |
| _pid | Ultima::Ultima8::Process | protected |
| _result | Ultima::Ultima8::Process | protected |
| _ticksPerRun | Ultima::Ultima8::Process | protected |
| _type (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | protected |
| _waiting | Ultima::Ultima8::Process | protected |
| dumpInfo() const | Ultima::Ultima8::Process | virtual |
| fail() | Ultima::Ultima8::Process | |
| getItemNum() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getPid() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getProcessFlags() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getTicksPerRun() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| getType() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| init() (defined in Ultima::Ultima8::SpriteProcess) | Ultima::Ultima8::SpriteProcess | protected |
| INTRINSIC(I_createSprite) (defined in Ultima::Ultima8::SpriteProcess) | Ultima::Ultima8::SpriteProcess | |
| is_active() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| is_suspended() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| is_terminated() const (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| loadData(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::SpriteProcess) | Ultima::Ultima8::SpriteProcess | |
| move(int x, int y, int z) | Ultima::Ultima8::SpriteProcess | |
| onWakeUp() | Ultima::Ultima8::Process | inlinevirtual |
| PROC_ACTIVE enum value | Ultima::Ultima8::Process | |
| PROC_FAILED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
| PROC_PREVENT_SAVE enum value | Ultima::Ultima8::Process | |
| PROC_RUNPAUSED enum value | Ultima::Ultima8::Process | |
| PROC_SUSPENDED enum value | Ultima::Ultima8::Process | |
| PROC_TERM_DEFERRED enum value | Ultima::Ultima8::Process | |
| PROC_TERM_DISPOSE enum value | Ultima::Ultima8::Process | |
| PROC_TERMINATED enum value (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
| Process(ObjId _itemNum=0, uint16 type=0) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | |
| processflags enum name | Ultima::Ultima8::Process | |
| run() override | Ultima::Ultima8::SpriteProcess | virtual |
| saveData(Common::WriteStream *ws) override | Ultima::Ultima8::SpriteProcess | virtual |
| setItemNum(ObjId it) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| setRunPaused() | Ultima::Ultima8::Process | inline |
| setTicksPerRun(uint32 val) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| setType(uint16 ty) (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inline |
| SpriteProcess() (defined in Ultima::Ultima8::SpriteProcess) | Ultima::Ultima8::SpriteProcess | |
| SpriteProcess(int shape, int frame, int last_frame, int repeats, int delay, int x, int y, int z, bool delayed_init=false) | Ultima::Ultima8::SpriteProcess | |
| suspend() | Ultima::Ultima8::Process | |
| terminate() | Ultima::Ultima8::Process | virtual |
| terminateDeferred() | Ultima::Ultima8::Process | inline |
| validateWaiters() const | Ultima::Ultima8::Process | |
| waitFor(ProcId pid) | Ultima::Ultima8::Process | |
| waitFor(Process *proc) | Ultima::Ultima8::Process | |
| wakeUp(uint32 result) | Ultima::Ultima8::Process | |
| ~Process() (defined in Ultima::Ultima8::Process) | Ultima::Ultima8::Process | inlinevirtual |
| ~SpriteProcess(void) override | Ultima::Ultima8::SpriteProcess | |