ScummVM API documentation
Ultima::Ultima8::SpriteProcess Member List

This is the complete list of members for Ultima::Ultima8::SpriteProcess, including all inherited members.

_flags (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processprotected
_itemNumUltima::Ultima8::Processprotected
_pidUltima::Ultima8::Processprotected
_resultUltima::Ultima8::Processprotected
_ticksPerRunUltima::Ultima8::Processprotected
_type (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processprotected
_waitingUltima::Ultima8::Processprotected
dumpInfo() constUltima::Ultima8::Processvirtual
fail()Ultima::Ultima8::Process
getItemNum() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
getPid() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
getProcessFlags() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
getTicksPerRun() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
getType() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
init() (defined in Ultima::Ultima8::SpriteProcess)Ultima::Ultima8::SpriteProcessprotected
INTRINSIC(I_createSprite) (defined in Ultima::Ultima8::SpriteProcess)Ultima::Ultima8::SpriteProcess
is_active() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
is_suspended() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
is_terminated() const (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
loadData(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::SpriteProcess)Ultima::Ultima8::SpriteProcess
move(int x, int y, int z)Ultima::Ultima8::SpriteProcess
onWakeUp()Ultima::Ultima8::Processinlinevirtual
PROC_ACTIVE enum valueUltima::Ultima8::Process
PROC_FAILED enum value (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Process
PROC_PREVENT_SAVE enum valueUltima::Ultima8::Process
PROC_RUNPAUSED enum valueUltima::Ultima8::Process
PROC_SUSPENDED enum valueUltima::Ultima8::Process
PROC_TERM_DEFERRED enum valueUltima::Ultima8::Process
PROC_TERM_DISPOSE enum valueUltima::Ultima8::Process
PROC_TERMINATED enum value (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Process
Process(ObjId _itemNum=0, uint16 type=0) (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Process
processflags enum nameUltima::Ultima8::Process
run() overrideUltima::Ultima8::SpriteProcessvirtual
saveData(Common::WriteStream *ws) overrideUltima::Ultima8::SpriteProcessvirtual
setItemNum(ObjId it) (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
setRunPaused()Ultima::Ultima8::Processinline
setTicksPerRun(uint32 val) (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
setType(uint16 ty) (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinline
SpriteProcess() (defined in Ultima::Ultima8::SpriteProcess)Ultima::Ultima8::SpriteProcess
SpriteProcess(int shape, int frame, int last_frame, int repeats, int delay, int x, int y, int z, bool delayed_init=false)Ultima::Ultima8::SpriteProcess
suspend()Ultima::Ultima8::Process
terminate()Ultima::Ultima8::Processvirtual
terminateDeferred()Ultima::Ultima8::Processinline
validateWaiters() constUltima::Ultima8::Process
waitFor(ProcId pid)Ultima::Ultima8::Process
waitFor(Process *proc)Ultima::Ultima8::Process
wakeUp(uint32 result)Ultima::Ultima8::Process
~Process() (defined in Ultima::Ultima8::Process)Ultima::Ultima8::Processinlinevirtual
~SpriteProcess(void) overrideUltima::Ultima8::SpriteProcess