22 #ifndef MOHAWK_DETECTION_H 23 #define MOHAWK_DETECTION_H 25 #include "engines/advancedDetector.h" 53 #define GAMEOPTION_ME GUIO_GAMEOPTIONS1 54 #define GAMEOPTION_25TH GUIO_GAMEOPTIONS2 55 #define GAMEOPTION_DEMO GUIO_GAMEOPTIONS3 57 enum MohawkGameFeatures {
72 uint32 sizeBuffer()
const {
74 ret += ADDynamicDescription::strSizeBuffer(appName);
78 void *toBuffer(
void *buffer) {
80 buffer = ADDynamicDescription::strToBuffer(buffer, appName);
87 #endif // MOHAWK_DETECTION_H uint32 sizeBuffer() const
Definition: advancedDetector.h:220
Definition: advancedDetector.h:163
void * toBuffer(void *buffer)
Definition: advancedDetector.h:238
Definition: detection.h:65