31 #ifndef CRAB_TALKNOTIFY_H 32 #define CRAB_TALKNOTIFY_H 34 #include "crab/animation/sprite.h" 38 namespace pyrodactyl {
51 _align = ALIGN_CENTER;
54 void load(rapidxml::xml_node<char> *node);
62 #endif // CRAB_TALKNOTIFY_H
Definition: Rectangle.h:42
Definition: GameEventInfo.h:44
Definition: talknotify.h:40
Definition: moveeffect.h:37