ScummVM API documentation
Cine::CineEngine Member List
This is the complete list of members for
Cine::CineEngine
, including all inherited members.
_actionList
(defined in
Cine::CineEngine
)
Cine::CineEngine
_activeEnhancements
(defined in
Engine
)
Engine
protected
_animDataTable
(defined in
Cine::CineEngine
)
Cine::CineEngine
_bgIncrustList
(defined in
Cine::CineEngine
)
Cine::CineEngine
_commandBuffer
(defined in
Cine::CineEngine
)
Cine::CineEngine
_eventMan
Engine
protected
_gameDescription
(defined in
Cine::CineEngine
)
Cine::CineEngine
_globalScripts
(defined in
Cine::CineEngine
)
Cine::CineEngine
_globalVars
Cine::CineEngine
_keyInputList
(defined in
Cine::CineEngine
)
Cine::CineEngine
_mainMenuDialog
Engine
protected
_messageTable
(defined in
Cine::CineEngine
)
Cine::CineEngine
_mixer
Engine
_objectScripts
(defined in
Cine::CineEngine
)
Cine::CineEngine
_objectTable
(defined in
Cine::CineEngine
)
Cine::CineEngine
_overlayList
(defined in
Cine::CineEngine
)
Cine::CineEngine
_palArray
(defined in
Cine::CineEngine
)
Cine::CineEngine
_partBuffer
(defined in
Cine::CineEngine
)
Cine::CineEngine
_partFileHandle
(defined in
Cine::CineEngine
)
Cine::CineEngine
_relTable
Cine::CineEngine
_restartRequested
(defined in
Cine::CineEngine
)
Cine::CineEngine
_rnd
(defined in
Cine::CineEngine
)
Cine::CineEngine
_saveFileMan
Engine
protected
_scriptInfo
(defined in
Cine::CineEngine
)
Cine::CineEngine
_scriptTable
Cine::CineEngine
_seqList
(defined in
Cine::CineEngine
)
Cine::CineEngine
_system
Engine
_targetName
Engine
protected
_textHandler
(defined in
Cine::CineEngine
)
Cine::CineEngine
_timer
Engine
protected
_volumeEntriesMap
(defined in
Cine::CineEngine
)
Cine::CineEngine
_zoneData
(defined in
Cine::CineEngine
)
Cine::CineEngine
_zoneQuery
Cine::CineEngine
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
Cine::CineEngine
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
Cine::CineEngine
virtual
CineEngine
(OSystem *syst, const CINEGameDescription *gameDesc) (defined in
Cine::CineEngine
)
Cine::CineEngine
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const
Engine
inline
virtual
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getFeatures
() const (defined in
Cine::CineEngine
)
Cine::CineEngine
getGameType
() const (defined in
Cine::CineEngine
)
Cine::CineEngine
getLanguage
() const (defined in
Cine::CineEngine
)
Cine::CineEngine
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getPlatform
() const (defined in
Cine::CineEngine
)
Cine::CineEngine
getSaveFileManager
()
Engine
inline
getSaveStateName
(int slot) const override
Cine::CineEngine
virtual
getTimerDelay
() const (defined in
Cine::CineEngine
)
Cine::CineEngine
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
Cine::CineEngine
protected
virtual
initGame
() (defined in
Cine::CineEngine
)
Cine::CineEngine
protected
initializePath
(const Common::FSNode &gamePath)
Engine
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isPaused
() const
Engine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
loadGameDialog
()
Engine
loadGameState
(int slot) override
Cine::CineEngine
virtual
loadGameStream
(Common::SeekableReadStream *stream)
Engine
virtual
loadSaveDirectory
() (defined in
Cine::CineEngine
)
Cine::CineEngine
makeSystemMenu
() (defined in
Cine::CineEngine
)
Cine::CineEngine
mayHave256Colors
() const (defined in
Cine::CineEngine
)
Cine::CineEngine
modifyGameSpeed
(int speedChange) (defined in
Cine::CineEngine
)
Cine::CineEngine
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause)
Engine
protected
virtual
quitGame
()
Engine
static
run
() override
Cine::CineEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false) override
Cine::CineEngine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false)
Engine
virtual
scummVMSaveLoadDialog
(bool isSave) (defined in
Cine::CineEngine
)
Cine::CineEngine
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setDefaultGameSpeed
() (defined in
Cine::CineEngine
)
Cine::CineEngine
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
shutdown
() (defined in
Cine::CineEngine
)
Cine::CineEngine
protected
syncSoundSettings
() override
Cine::CineEngine
virtual
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~CineEngine
() override (defined in
Cine::CineEngine
)
Cine::CineEngine
~Engine
()
Engine
virtual
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