ScummVM API documentation
map39.h
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21 
22 #ifndef MM1_MAPS_MAP39_H
23 #define MM1_MAPS_MAP39_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map39 : public Map {
32  typedef void (Map39:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special03();
38  void special04();
39  void special05();
40  void special06();
41  void special07();
42  void special08();
43  void special09();
44  void special10();
45  void special11();
46  void special12();
47  void special13();
48  void special14();
49  void special18();
50 
51  const SpecialFn SPECIAL_FN[19] = {
52  &Map39::special00,
53  &Map39::special01,
54  &Map39::special02,
55  &Map39::special03,
56  &Map39::special04,
57  &Map39::special05,
58  &Map39::special06,
59  &Map39::special07,
60  &Map39::special08,
61  &Map39::special09,
62  &Map39::special10,
63  &Map39::special11,
64  &Map39::special12,
65  &Map39::special13,
66  &Map39::special14,
67  &Map39::special05,
68  &Map39::special05,
69  &Map39::special05,
70  &Map39::special18
71  };
72 public:
73  Map39() : Map(39, "rwl1", 0xf02, 3, "Warrior's Stronghold 1") {}
74 
78  void special() override;
79 
80  void riddleAnswered(const Common::String &answer);
81 };
82 
83 } // namespace Maps
84 } // namespace MM1
85 } // namespace MM
86 
87 #endif
Definition: str.h:59
void special() override
Definition: map39.h:31
Definition: map.h:97
Definition: detection.h:27