ScummVM API documentation
variables.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef PHOENIXVR_VARIABLES_H
23 #define PHOENIXVR_VARIABLES_H
24 
25 #include "common/hash-str.h"
26 #include "common/hashmap.h"
27 #include "common/list.h"
28 
29 namespace PhoenixVR {
30 
31 class Variables {
32  Common::Array<Common::String> _variableTxt;
33  Common::Array<int> _variableSnapshot;
34  Common::List<int> _variableValues;
36 
37 public:
38  void loadVariableTxt();
39  void save();
40  void load();
41 
42  Common::List<int> &values() { return _variableValues; }
43  const Common::List<int> &values() const { return _variableValues; }
44 
45  int get(const Common::String &name) const;
46  void set(const Common::String &name, int value);
47  void declare(const Common::String &name);
48  bool declared(const Common::String &name) const {
49  return _variableIndex.contains(name);
50  }
51  void clear();
52 };
53 
54 } // namespace PhoenixVR
55 
56 #endif
Definition: str.h:59
Definition: angle.h:33
bool contains(const Key &key) const
Definition: hashmap.h:598
Definition: variables.h:31