ScummVM API documentation
intro.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GNAP_INTRO_H
23 #define GNAP_INTRO_H
24 
25 #include "gnap/debugger.h"
26 #include "gnap/scenes/scenecore.h"
27 
28 namespace Gnap {
29 
30 class GnapEngine;
31 
32 class SceneIntro: public Scene {
33 public:
35  ~SceneIntro() override {}
36 
37  int init() override;
38  void updateHotspots() override {}
39  void run() override;
40  void updateAnimations() override {}
41  void updateAnimationsCb() override {}
42 };
43 
44 } // End of namespace Gnap
45 
46 #endif // GNAP_INTRO_H
Definition: intro.h:32
Definition: character.h:25
Definition: gnap.h:222
Definition: scenecore.h:31