ScummVM API documentation
who_will_try.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef MM1_VIEWS_ENH_WHO_WILL_TRY_H
23 #define MM1_VIEWS_ENH_WHO_WILL_TRY_H
24 
25 #include "mm/mm1/views_enh/party_view.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace ViewsEnh {
30 
31 typedef void (*WhoWillProc)(int charNum);
32 
33 class WhoWillTry : public PartyView {
34 private:
35  WhoWillProc _callback = nullptr;
36 
37  void selectChar(uint charNum);
38 
39 protected:
43  bool selectCharByDefault() const override {
44  return false;
45  }
46 public:
47  WhoWillTry();
48  virtual ~WhoWillTry() {}
49 
50  static void display(WhoWillProc callback);
51  void open(WhoWillProc callback);
52 
53  bool msgGame(const GameMessage &msg) override;
54  void draw() override;
55  bool msgAction(const ActionMessage &msg) override;
56 };
57 
58 } // namespace ViewsEnh
59 } // namespace MM1
60 } // namespace MM
61 
62 #endif
Definition: party_view.h:32
bool selectCharByDefault() const override
Definition: who_will_try.h:43
Definition: who_will_try.h:33
Definition: messages.h:49
Definition: detection.h:27
Definition: messages.h:87