ScummVM API documentation
dimuse_groups.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#if !defined(SCUMM_IMUSE_DIGI_GROUPS_H) && defined(ENABLE_SCUMM_7_8)
23#define SCUMM_IMUSE_DIGI_GROUPS_H
24
25#include "common/scummsys.h"
26#include "common/mutex.h"
27#include "common/serializer.h"
28#include "common/textconsole.h"
29#include "common/util.h"
30#include "scumm/imuse_digi/dimuse_engine.h"
31
32namespace Scumm {
33
34class IMuseDigiGroupsHandler {
35
36private:
37 IMuseDigital *_engine;
38 Common::Mutex *_mutex;
39 int _effVols[DIMUSE_MAX_GROUPS] = {};
40 int _vols[DIMUSE_MAX_GROUPS] = {};
41public:
42 IMuseDigiGroupsHandler(IMuseDigital *engine, Common::Mutex *mutex);
43 ~IMuseDigiGroupsHandler();
44 int init();
45 int setGroupVol(int id, int volume);
46 int getGroupVol(int id);
47};
48
49} // End of namespace Scumm
50#endif
Definition: mutex.h:67
Definition: actor.h:30