_armor (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_balloonState (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_feluccaPhase (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_food (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_gems (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_gold (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_items (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_karma (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_keys (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_lastCamp (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_lastMeditation (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_lastReagent (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_lastVirtue (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_lbIntro (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_members (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_mixtures (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_moves (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_orientation (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_players (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_positions (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_reagents (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_runes (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_sextants (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_shipHull (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_stones (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_torchDuration (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_torches (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_trammelPhase (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_transport (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_unknown1 (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
_weapons (defined in Ultima::Ultima4::SaveGame) | Ultima::Ultima4::SaveGame | |
init(const SaveGamePlayerRecord *avatarInfo) | Ultima::Ultima4::SaveGame | |
load(Common::SeekableReadStream *stream) | Ultima::Ultima4::SaveGame | |
newGame() | Ultima::Ultima4::SaveGame | |
save(Common::WriteStream *stream) | Ultima::Ultima4::SaveGame | |
synchronize(Common::Serializer &s) | Ultima::Ultima4::SaveGame | |