22 #ifndef TETRAEDGE_GAME_UPSELL_SCREEN_H 23 #define TETRAEDGE_GAME_UPSELL_SCREEN_H 25 #include "tetraedge/te/te_lua_gui.h" 33 void enter()
override;
34 void leave()
override;
37 bool onAlreadyPurchasedButton();
38 bool onPurchaseButton();
45 #endif // TETRAEDGE_GAME_UPSELL_SCREEN_H Definition: detection.h:27
Definition: te_lua_gui.h:51
Definition: upsell_screen.h:29