This is the complete list of members for Harvester::EntityManager, including all inherited members.
| adoptSceneEntity(Entity *entity) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| clear() (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| clearSceneEntities(bool preserveGlobalTimers=false) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| configureSceneTimerEntity(Entity &entity, int initialValue, int currentValue, bool enabled, bool looping, bool global) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| detachSceneEntityByName(const Common::String &name) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| drawCursor(Graphics::Screen &screen) const (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| drawSceneEntities(Graphics::Screen &screen) const (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| EntityManager(ResourceManager &resources) (defined in Harvester::EntityManager) | Harvester::EntityManager | explicit |
| findSceneEntityByName(const Common::String &name) const (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| findSceneEntityByName(const Common::String &name) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| findSceneEntityDrawIndexByName(const Common::String &name) const (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| findTopSceneEntityAt(const Common::Point &point, int classIdFilter=-1) const (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| getCursorEntity() const (defined in Harvester::EntityManager) | Harvester::EntityManager | inline |
| hideCursor() (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| pauseTimerCountdowns() (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| reinsertSceneEntity(Entity *entity) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| resumeTimerCountdowns() (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| showCursor() (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnAbmEntityFromResource(const Common::String &name, const Common::String &resourcePath, int classId, const Common::Point &position, float z, int animationRate, bool looping, bool pingPong) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnBitmapEntityFromResource(const Common::String &name, const Common::String &resourcePath, int classId, const Common::Point &position, float z) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnCursorEntity(const Common::Point &position) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnSceneActorEntity(const Common::String &name, const Common::String &resourcePath, const Common::Point &position, float z, int initialFrame) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnSceneAnimationEntity(const Common::String &name, const Common::String &resourcePath, const Common::Point &position, float z, int animationRate, bool active, bool visible, bool looping, bool playBackwards, bool pingPong, int initialFrame=-1) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnSceneBitmapEntity(const Common::String &name, const Common::String &resourcePath, const Common::Point &position, float z) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnSceneHotspotEntity(const Common::String &name, const Common::Rect &bounds, float z) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| spawnSceneTimerEntity(const Common::String &name, int initialValue, int currentValue, bool enabled, bool looping, bool global) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| syncCursorEntityPosition(const Common::Point &position) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| takeExpiredTimerNames(Common::Array< Common::String > &expiredTimerNames) (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| tickSceneEntities() (defined in Harvester::EntityManager) | Harvester::EntityManager | |
| ~EntityManager() (defined in Harvester::EntityManager) | Harvester::EntityManager |