ScummVM API documentation
Gob::SaveLoad_Inca2::GameHandler::File Member List

This is the complete list of members for Gob::SaveLoad_Inca2::GameHandler::File, including all inherited members.

_base (defined in Gob::SlotFile)Gob::SlotFileprotected
_ext (defined in Gob::SlotFileIndexed)Gob::SlotFileIndexedprotected
_slotCount (defined in Gob::SlotFile)Gob::SlotFileprotected
_vm (defined in Gob::SlotFile)Gob::SlotFileprotected
build(int slot) constGob::SlotFileIndexed
buildIndex(byte *buffer, SavePartInfo &info, SaveConverter *converter=0, bool setLongest=false) constGob::SlotFileIndexedvirtual
exists(int slot) const (defined in Gob::SlotFileIndexed)Gob::SlotFileIndexedvirtual
File(GobEngine *vm, const char *base) (defined in Gob::SaveLoad_Inca2::GameHandler::File)Gob::SaveLoad_Inca2::GameHandler::File
File(const File &file) (defined in Gob::SaveLoad_Inca2::GameHandler::File)Gob::SaveLoad_Inca2::GameHandler::File
getSlot(int32 offset) const overrideGob::SaveLoad_Inca2::GameHandler::Filevirtual
getSlotMax() constGob::SlotFileIndexedvirtual
getSlotRemainder(int32 offset) const overrideGob::SaveLoad_Inca2::GameHandler::Filevirtual
openRead(int slot) const (defined in Gob::SlotFileIndexed)Gob::SlotFileIndexedvirtual
openWrite(int slot) const (defined in Gob::SlotFileIndexed)Gob::SlotFileIndexedvirtual
SlotFile(GobEngine *vm, uint32 slotCount, const Common::String &base)Gob::SlotFile
SlotFileIndexed(GobEngine *vm, uint32 slotCount, const Common::String &base, const Common::String &extStub) (defined in Gob::SlotFileIndexed)Gob::SlotFileIndexed
tallyUpFiles(uint32 slotSize, uint32 indexSize) constGob::SlotFileIndexedvirtual
~File() override (defined in Gob::SaveLoad_Inca2::GameHandler::File)Gob::SaveLoad_Inca2::GameHandler::File
~SlotFile() (defined in Gob::SlotFile)Gob::SlotFilevirtual
~SlotFileIndexed() override (defined in Gob::SlotFileIndexed)Gob::SlotFileIndexed