This is the complete list of members for Gob::SaveLoad_Inca2::GameHandler::File, including all inherited members.
_base (defined in Gob::SlotFile) | Gob::SlotFile | protected |
_ext (defined in Gob::SlotFileIndexed) | Gob::SlotFileIndexed | protected |
_slotCount (defined in Gob::SlotFile) | Gob::SlotFile | protected |
_vm (defined in Gob::SlotFile) | Gob::SlotFile | protected |
build(int slot) const | Gob::SlotFileIndexed | |
buildIndex(byte *buffer, SavePartInfo &info, SaveConverter *converter=0, bool setLongest=false) const | Gob::SlotFileIndexed | virtual |
exists(int slot) const (defined in Gob::SlotFileIndexed) | Gob::SlotFileIndexed | virtual |
File(GobEngine *vm, const char *base) (defined in Gob::SaveLoad_Inca2::GameHandler::File) | Gob::SaveLoad_Inca2::GameHandler::File | |
File(const File &file) (defined in Gob::SaveLoad_Inca2::GameHandler::File) | Gob::SaveLoad_Inca2::GameHandler::File | |
getSlot(int32 offset) const override | Gob::SaveLoad_Inca2::GameHandler::File | virtual |
getSlotMax() const | Gob::SlotFileIndexed | virtual |
getSlotRemainder(int32 offset) const override | Gob::SaveLoad_Inca2::GameHandler::File | virtual |
openRead(int slot) const (defined in Gob::SlotFileIndexed) | Gob::SlotFileIndexed | virtual |
openWrite(int slot) const (defined in Gob::SlotFileIndexed) | Gob::SlotFileIndexed | virtual |
SlotFile(GobEngine *vm, uint32 slotCount, const Common::String &base) | Gob::SlotFile | |
SlotFileIndexed(GobEngine *vm, uint32 slotCount, const Common::String &base, const Common::String &extStub) (defined in Gob::SlotFileIndexed) | Gob::SlotFileIndexed | |
tallyUpFiles(uint32 slotSize, uint32 indexSize) const | Gob::SlotFileIndexed | virtual |
~File() override (defined in Gob::SaveLoad_Inca2::GameHandler::File) | Gob::SaveLoad_Inca2::GameHandler::File | |
~SlotFile() (defined in Gob::SlotFile) | Gob::SlotFile | virtual |
~SlotFileIndexed() override (defined in Gob::SlotFileIndexed) | Gob::SlotFileIndexed |