ScummVM API documentation
mapbutton.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_MAPBUTTON_H
32#define CRAB_MAPBUTTON_H
33
34#include "crab/event/triggerset.h"
35#include "crab/ui/menu.h"
36
37namespace Crab {
38
39namespace pyrodactyl {
40namespace ui {
41class MapButton : public Button {
42public:
43 // The id of the location
44 Common::String _loc;
45
46 // Conditions needed for the location to be unlocked in world map
48
49 MapButton() {}
50 ~MapButton() {}
51
52 void load(rapidxml::xml_node<char> *node) {
53 Button::load(node);
54
55 loadStr(_loc, "id", node);
56 if (nodeValid("unlock", node, false))
57 _unlock.load(node->first_node("unlock"));
58 }
59};
60
62} // End of namespace ui
63} // End of namespace pyrodactyl
64
65} // End of namespace Crab
66
67#endif // CRAB_MAPBUTTON_H
Definition: str.h:59
Definition: triggerset.h:40
Definition: button.h:86
Definition: mapbutton.h:41