ScummVM API documentation
mapbutton.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_MAPBUTTON_H
32 #define CRAB_MAPBUTTON_H
33 
34 #include "crab/event/triggerset.h"
35 #include "crab/ui/menu.h"
36 
37 namespace Crab {
38 
39 namespace pyrodactyl {
40 namespace ui {
41 class MapButton : public Button {
42 public:
43  // The id of the location
44  Common::String _loc;
45 
46  // Conditions needed for the location to be unlocked in world map
48 
49  MapButton() {}
50  ~MapButton() {}
51 
52  void load(rapidxml::xml_node<char> *node) {
53  Button::load(node);
54 
55  loadStr(_loc, "id", node);
56  if (nodeValid("unlock", node, false))
57  _unlock.load(node->first_node("unlock"));
58  }
59 };
60 
62 } // End of namespace ui
63 } // End of namespace pyrodactyl
64 
65 } // End of namespace Crab
66 
67 #endif // CRAB_MAPBUTTON_H
Definition: str.h:59
Definition: triggerset.h:40
Definition: moveeffect.h:37
Definition: mapbutton.h:41
Definition: button.h:86