22 #ifndef TETRAEDGE_GAME_GAME_SOUND_H 23 #define TETRAEDGE_GAME_GAME_SOUND_H 25 #include "common/str.h" 26 #include "tetraedge/te/te_music.h" 34 bool onSoundStopped();
45 #endif // TETRAEDGE_GAME_GAME_SOUND_H Definition: game_sound.h:30
Definition: detection.h:27
Definition: te_music.h:35