ScummVM API documentation
Sherlock::Scalpel::ScalpelInventory Member List

This is the complete list of members for Sherlock::Scalpel::ScalpelInventory, including all inherited members.

_capacityCommon::Array< InventoryItem >protected
_fixedTextExit (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_fixedTextGive (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_fixedTextLook (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_fixedTextUse (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_holdings (defined in Sherlock::Inventory)Sherlock::Inventory
_hotkeyExit (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_hotkeyGive (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_hotkeyLook (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_hotkeysIndexed (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_hotkeyUse (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
_invGraphicsLoaded (defined in Sherlock::Inventory)Sherlock::Inventory
_invIndex (defined in Sherlock::Inventory)Sherlock::Inventory
_invMode (defined in Sherlock::Inventory)Sherlock::Inventory
_invShapes (defined in Sherlock::Inventory)Sherlock::Inventory
_names (defined in Sherlock::Inventory)Sherlock::Inventoryprotected
_sizeCommon::Array< InventoryItem >protected
_storageCommon::Array< InventoryItem >protected
_vm (defined in Sherlock::Inventory)Sherlock::Inventoryprotected
allocCapacity(size_type capacity)Common::Array< InventoryItem >inlineprotected
Array() (defined in Common::Array< InventoryItem >)Common::Array< InventoryItem >inline
Array(size_type count)Common::Array< InventoryItem >inlineexplicit
Array(size_type count, const InventoryItem &value)Common::Array< InventoryItem >inline
Array(const Array< InventoryItem > &array)Common::Array< InventoryItem >inline
Array(Array< InventoryItem > &&old)Common::Array< InventoryItem >inline
Array(std::initializer_list< InventoryItem > list)Common::Array< InventoryItem >inline
Array(const T2 *array, size_type n)Common::Array< InventoryItem >inline
assign(const_iterator first, const_iterator last)Common::Array< InventoryItem >inline
back()Common::Array< InventoryItem >inline
back() constCommon::Array< InventoryItem >inline
begin()Common::Array< InventoryItem >inline
begin() constCommon::Array< InventoryItem >inline
clear()Common::Array< InventoryItem >inline
const_iterator typedefCommon::Array< InventoryItem >
copyToInventory(Object &obj)Sherlock::Inventoryprotected
data() constCommon::Array< InventoryItem >inline
data()Common::Array< InventoryItem >inline
deleteItemFromInventory(const Common::String &name)Sherlock::Inventory
drawInventory(InvNewMode flag)Sherlock::Scalpel::ScalpelInventory
emplace(const_iterator pos, TArgs &&... args)Common::Array< InventoryItem >inline
emplace_back(TArgs &&...args)Common::Array< InventoryItem >inline
empty() constCommon::Array< InventoryItem >inline
end()Common::Array< InventoryItem >inline
end() constCommon::Array< InventoryItem >inline
erase(iterator pos)Common::Array< InventoryItem >inline
erase(iterator first, iterator last)Common::Array< InventoryItem >inline
findInv(const Common::String &name)Sherlock::Inventory
freeGraphics()Sherlock::Inventory
freeInv()Sherlock::Inventory
freeStorage(InventoryItem *storage, const size_type elements)Common::Array< InventoryItem >inlineprotected
front()Common::Array< InventoryItem >inline
front() constCommon::Array< InventoryItem >inline
highlight(int index, byte color)Sherlock::Scalpel::ScalpelInventory
identifyUserButton(int key)Sherlock::Scalpel::ScalpelInventory
init(SherlockEngine *vm) (defined in Sherlock::Inventory)Sherlock::Inventorystatic
insert(iterator pos, const InventoryItem &element)Common::Array< InventoryItem >inline
insert_at(size_type idx, const InventoryItem &element)Common::Array< InventoryItem >inline
insert_at(size_type idx, const Array< InventoryItem > &array)Common::Array< InventoryItem >inline
insert_aux(iterator pos, const_iterator first, const_iterator last)Common::Array< InventoryItem >inlineprotected
invCommands(bool slamIt)Sherlock::Scalpel::ScalpelInventory
Inventory(SherlockEngine *vm) (defined in Sherlock::Inventory)Sherlock::Inventory
iterator typedefCommon::Array< InventoryItem >
loadGraphics()Sherlock::Inventory
loadInv() overrideSherlock::Scalpel::ScalpelInventoryvirtual
operator!=(const Array< InventoryItem > &other) constCommon::Array< InventoryItem >inline
operator=(const Array< InventoryItem > &array)Common::Array< InventoryItem >inline
operator=(Array< InventoryItem > &&old)Common::Array< InventoryItem >inline
operator==(const Array< InventoryItem > &other) constCommon::Array< InventoryItem >inline
operator[](size_type idx)Common::Array< InventoryItem >inline
operator[](size_type idx) constCommon::Array< InventoryItem >inline
pop_back()Common::Array< InventoryItem >inline
push_back(const InventoryItem &element)Common::Array< InventoryItem >inline
push_back(InventoryItem &&element)Common::Array< InventoryItem >inline
push_back(const Array< InventoryItem > &array)Common::Array< InventoryItem >inline
putInv(InvSlamMode slamIt)Sherlock::Scalpel::ScalpelInventory
putItemInInventory(Object &obj)Sherlock::Inventory
putNameInInventory(const Common::String &name)Sherlock::Inventory
refreshInv()Sherlock::Scalpel::ScalpelInventory
remove_at(size_type idx)Common::Array< InventoryItem >inline
reserve(size_type newCapacity)Common::Array< InventoryItem >inline
resize(size_type newSize)Common::Array< InventoryItem >inline
resize(size_type newSize, const InventoryItem value)Common::Array< InventoryItem >inline
roundUpCapacity(size_type capacity)Common::Array< InventoryItem >inlineprotectedstatic
ScalpelInventory(SherlockEngine *vm) (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory
size() constCommon::Array< InventoryItem >inline
size_type typedefCommon::Array< InventoryItem >
swap(Array &arr) (defined in Common::Array< InventoryItem >)Common::Array< InventoryItem >inline
synchronize(Serializer &s)Sherlock::Inventory
value_type typedefCommon::Array< InventoryItem >
~Array() (defined in Common::Array< InventoryItem >)Common::Array< InventoryItem >inline
~Inventory() (defined in Sherlock::Inventory)Sherlock::Inventoryvirtual
~ScalpelInventory() override (defined in Sherlock::Scalpel::ScalpelInventory)Sherlock::Scalpel::ScalpelInventory