ScummVM API documentation
help.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SCUMM_HELP_H
23#define SCUMM_HELP_H
24
25#include "common/str.h"
26#include "common/ustr.h"
27#include "common/platform.h"
28
29namespace Scumm {
30
31#define HELP_NUM_LINES 15
32
33class ScummHelp {
34protected:
35 typedef Common::String String;
37
38public:
39 static int numPages(byte gameId);
40 static void updateStrings(byte gameId, byte version, Common::Platform platform,
41 int page, U32String &title, U32String *&key, U32String *&dsc);
42};
43
44} // End of namespace Scumm
45
46#endif
Definition: str.h:59
Definition: ustr.h:57
Definition: help.h:33
Platform
Definition: platform.h:93
Definition: actor.h:30