ScummVM API documentation
decompiler.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21// Heavily based on code by jdieguez
22
23#ifndef PRIVATE_DECOMPILER_H
24#define PRIVATE_DECOMPILER_H
25
26#include "common/array.h"
27#include "common/debug.h"
28#include "common/str.h"
29
30namespace Private {
31
33public:
34 Decompiler(char *buf, uint32 fileSize, bool mac = false);
35 Common::String getResult() const;
36
37private:
38 void decompile(Common::Array<byte> &buffer, bool mac);
39 Common::String _result;
40};
41
42} // namespace Private
43
44#endif
Definition: str.h:59
Definition: decompiler.h:32