ScummVM API documentation
decompiler.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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12  * This program is distributed in the hope that it will be useful,
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 // Heavily based on code by jdieguez
22 
23 #ifndef PRIVATE_DECOMPILER_H
24 #define PRIVATE_DECOMPILER_H
25 
26 #include "common/array.h"
27 #include "common/debug.h"
28 #include "common/str.h"
29 
30 namespace Private {
31 
32 class Decompiler {
33 public:
34  Decompiler(char *buf, uint32 fileSize, bool mac = false);
35  Common::String getResult() const;
36 
37 private:
38  void decompile(Common::Array<byte> &buffer, bool mac);
39  Common::String _result;
40 };
41 
42 } // namespace Private
43 
44 #endif
Definition: str.h:59
Definition: decompiler.h:32
Definition: decompiler.h:30