ScummVM API documentation
conversion.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GRAPHICS_CONVERSION_H
23#define GRAPHICS_CONVERSION_H
24
25#include "common/util.h"
26
27namespace Graphics {
28
39inline static void YUV2RGB(byte y, byte u, byte v, byte &r, byte &g, byte &b) {
40 r = CLIP<int>(y + ((1357 * (v - 128)) >> 10), 0, 255);
41 g = CLIP<int>(y - (( 691 * (v - 128)) >> 10) - ((333 * (u - 128)) >> 10), 0, 255);
42 b = CLIP<int>(y + ((1715 * (u - 128)) >> 10), 0, 255);
43}
44
46inline static void RGB2YUV(byte r, byte g, byte b, byte &y, byte &u, byte &v) {
47 y = CLIP<int>( ((r * 306) >> 10) + ((g * 601) >> 10) + ((b * 117) >> 10) , 0, 255);
48 u = CLIP<int>(-((r * 172) >> 10) - ((g * 340) >> 10) + ((b * 512) >> 10) + 128, 0, 255);
49 v = CLIP<int>( ((r * 512) >> 10) - ((g * 429) >> 10) - ((b * 83) >> 10) + 128, 0, 255);
50}
51
53} // End of namespace Graphics
54
55#endif // GRAPHICS_CONVERSION_H
Definition: formatinfo.h:28