22 #ifndef ASYLUM_VIEWS_SCENETITLE_H 23 #define ASYLUM_VIEWS_SCENETITLE_H 25 #include "common/scummsys.h" 30 class GraphicResource;
39 void update(int32 tick);
40 bool loadingComplete() {
return _done; }
47 uint32 _spinnerFrameIndex;
48 int32 _spinnerProgress;
49 uint32 _spinnerFrameCount;
50 uint32 _chapterTitlesOffset;
55 #endif // ASYLUM_VIEWS_SCENETITLE_H
Definition: scenetitle.h:32