ScummVM API documentation
ModMenu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_MODMENU_H
32 #define CRAB_MODMENU_H
33 
34 #include "crab/ui/FileMenu.h"
35 
36 namespace Crab {
37 
38 namespace pyrodactyl {
39 namespace ui {
40 class ModMenu : public FileMenu<ModFileData> {
41 public:
42  ModMenu() {}
43  ~ModMenu() {}
44 
45  void load(const Common::Path &filename);
46 
47  bool handleEvents(const Common::Event &event);
48  void draw();
49 };
50 } // End of namespace ui
51 } // End of namespace pyrodactyl
52 
53 } // End of namespace Crab
54 
55 #endif // CRAB_MODMENU_H
Definition: crab.h:58
Definition: path.h:52
Definition: ModMenu.h:40
Definition: events.h:199
Definition: moveeffect.h:37