ScummVM API documentation
room971.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION9_ROOM971_H
23 #define M4_BURGER_ROOMS_SECTION9_ROOM971_H
24 
25 #include "m4/burger/rooms/room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room971 : public Rooms::Room {
32 private:
33  static const seriesStreamBreak SERIES1[];
34  static const seriesStreamBreak SERIES2[];
35  static const seriesStreamBreak SERIES3[];
36  static const seriesStreamBreak SERIES4[];
37  static const seriesStreamBreak SERIES5[];
38  static const seriesStreamBreak SERIES6[];
39  static const seriesStreamBreak SERIES7[];
40  static const seriesStreamBreak SERIES8[];
41  static const seriesStreamBreak SERIES9[];
42  static const seriesStreamBreak SERIES10[];
43  static const seriesStreamBreak SERIES11[];
44  static const seriesStreamBreak SERIES12[];
45  static const seriesStreamBreak SERIES13[];
46  static const seriesStreamBreak SERIES14[];
47  static const seriesStreamBreak SERIES15[];
48  static const seriesStreamBreak SERIES16[];
49  int32 _comeSoonS = 0;
50  machine *_comeSoon = nullptr;
51 
52 public:
53  Room971() : Rooms::Room() {}
54  ~Room971() override {}
55 
56  void preload() override;
57  void init() override;
58  void daemon() override;
59 };
60 
61 } // namespace Rooms
62 } // namespace Burger
63 } // namespace M4
64 
65 #endif
Definition: ws_machine.h:130
Definition: stream_break.h:32
Definition: room971.h:31
Definition: room.h:38
Definition: database.h:28