24 static const AGOSGameDescription fallbackDescs[] = {
32 {
"gamepc", GAME_BASEFILE, NULL, AD_NO_SIZE},
33 {
"icon.dat", GAME_ICONFILE, NULL, AD_NO_SIZE},
34 {
"stripped.txt", GAME_STRFILE, NULL, AD_NO_SIZE},
35 {
"tbllist", GAME_TBLFILE, NULL, AD_NO_SIZE},
41 GUIO4(GUIO_NOSPEECH, GAMEOPTION_OPL3_MODE, GAMEOPTION_DOS_TEMPOS, GAMEOPTION_DISABLE_FADE_EFFECTS)
55 {
"simon.gme", GAME_GMEFILE, NULL, AD_NO_SIZE},
56 {
"gamepc" , GAME_BASEFILE, NULL, AD_NO_SIZE},
57 {
"icon.dat", GAME_ICONFILE, NULL, AD_NO_SIZE},
58 {
"stripped.txt", GAME_STRFILE, NULL, AD_NO_SIZE},
59 {
"tbllist", GAME_TBLFILE, NULL, AD_NO_SIZE},
65 GUIO3(GAMEOPTION_OPL3_MODE, GAMEOPTION_DOS_TEMPOS, GAMEOPTION_DISABLE_FADE_EFFECTS)
79 {
"game32", GAME_BASEFILE, NULL, AD_NO_SIZE},
80 {
"icon.dat", GAME_ICONFILE, NULL, AD_NO_SIZE},
81 {
"simon2.gme", GAME_GMEFILE, NULL, AD_NO_SIZE},
82 {
"stripped.txt", GAME_STRFILE, NULL, AD_NO_SIZE},
83 {
"tbllist", GAME_TBLFILE, NULL, AD_NO_SIZE},
89 GUIO2(GUIO_NOSPEECH, GAMEOPTION_DISABLE_FADE_EFFECTS)
103 {
"gsptr30", GAME_BASEFILE, NULL, AD_NO_SIZE},
104 {
"icon.dat", GAME_ICONFILE, NULL, AD_NO_SIZE},
105 {
"simon2.gme", GAME_GMEFILE, NULL, AD_NO_SIZE},
106 {
"stripped.txt", GAME_STRFILE, NULL, AD_NO_SIZE},
107 {
"tbllist", GAME_TBLFILE, NULL, AD_NO_SIZE},
111 Common::kPlatformDOS,
113 GUIO1(GAMEOPTION_DISABLE_FADE_EFFECTS)
127 {
"game22", GAME_BASEFILE, NULL, AD_NO_SIZE},
128 {
"tbllist", GAME_TBLFILE, NULL, AD_NO_SIZE},
132 Common::kPlatformWindows,
134 GUIO3(GUIO_NOSUBTITLES, GUIO_NOMUSIC, GUIO_NOASPECT)
139 GF_OLD_BUNDLE | GF_TALKIE
146 { &fallbackDescs[ 0].
desc, {
"gamepc",
"icon.dat",
"stripped.txt",
"tbllist", 0 } },
147 { &fallbackDescs[ 1].desc, {
"simon.gme",
"gamepc",
"icon.dat",
"stripped.txt",
"tbllist", 0 } },
148 { &fallbackDescs[ 2].desc, {
"game32",
"icon.dat",
"simon2.gme",
"stripped.txt",
"tbllist", 0 } },
149 { &fallbackDescs[ 3].desc, {
"gsptr30",
"icon.dat",
"simon2.gme",
"stripped.txt",
"tbllist", 0 } },
150 { &fallbackDescs[ 4].desc, {
"game22",
"tbllist", 0 } },
const ADGameDescription * desc
Definition: advancedDetector.h:334
No flags.
Definition: advancedDetector.h:139
#define AD_TABLE_END_MARKER
Definition: advancedDetector.h:326
Add "-cd" to gameid.
Definition: advancedDetector.h:154
#define AD_LISTEND
Definition: advancedDetector.h:104
Definition: advancedDetector.h:329