ScummVM API documentation
ScriptManager.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_SCRIPT_MANAGER_H
29 #define HPL_SCRIPT_MANAGER_H
30 
31 #include "hpl1/engine/resources/ResourceManager.h"
32 
33 namespace hpl {
34 
35 class cSystem;
36 class cResources;
37 class iScript;
38 
40 public:
41  cScriptManager(cSystem *apSystem, cResources *apResources);
42  ~cScriptManager();
43 
44  iResourceBase *Create(const tString &asName);
50  iScript *CreateScript(const tString &asName);
51 
52  void Destroy(iResourceBase *apResource);
53  void Unload(iResourceBase *apResource);
54 
55 private:
56  cSystem *mpSystem;
57  cResources *mpResources;
58 };
59 
60 } // namespace hpl
61 
62 #endif // HPL_SCRIPT_MANAGER_H
Definition: AI.h:36
Definition: Script.h:223
Definition: str.h:59
Definition: ScriptManager.h:39
Definition: ResourceBase.h:36
iScript * CreateScript(const tString &asName)
Definition: Resources.h:160
Definition: ResourceManager.h:52
Definition: System.h:36