This is the complete list of members for Wage::Obj, including all inherited members.
| _accuracy (defined in Wage::Obj) | Wage::Obj | |
| _attackType (defined in Wage::Obj) | Wage::Obj | |
| _classType (defined in Wage::Designed) | Wage::Designed | |
| _clickMessage (defined in Wage::Obj) | Wage::Obj | |
| _currentOwner (defined in Wage::Obj) | Wage::Obj | |
| _currentScene (defined in Wage::Obj) | Wage::Obj | |
| _damage (defined in Wage::Obj) | Wage::Obj | |
| _design (defined in Wage::Designed) | Wage::Designed | |
| _designBounds (defined in Wage::Designed) | Wage::Designed | |
| _failureMessage (defined in Wage::Obj) | Wage::Obj | |
| _index (defined in Wage::Obj) | Wage::Obj | |
| _name (defined in Wage::Designed) | Wage::Designed | |
| _namePlural (defined in Wage::Obj) | Wage::Obj | |
| _numberOfUses (defined in Wage::Obj) | Wage::Obj | |
| _operativeVerb (defined in Wage::Obj) | Wage::Obj | |
| _resourceId (defined in Wage::Obj) | Wage::Obj | |
| _returnToRandomScene (defined in Wage::Obj) | Wage::Obj | |
| _sceneOrOwner (defined in Wage::Obj) | Wage::Obj | |
| _sound (defined in Wage::Obj) | Wage::Obj | |
| _type (defined in Wage::Obj) | Wage::Obj | |
| _useMessage (defined in Wage::Obj) | Wage::Obj | |
| _value (defined in Wage::Obj) | Wage::Obj | |
| AttackType enum name (defined in Wage::Obj) | Wage::Obj | |
| CAUSES_PHYSICAL_AND_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj) | Wage::Obj | |
| CAUSES_PHYSICAL_DAMAGE enum value (defined in Wage::Obj) | Wage::Obj | |
| CAUSES_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj) | Wage::Obj | |
| CHEST_ARMOR enum value (defined in Wage::Obj) | Wage::Obj | |
| Designed() (defined in Wage::Designed) | Wage::Designed | inline |
| FREEZES_OPPONENT enum value (defined in Wage::Obj) | Wage::Obj | |
| getDesignBounds() (defined in Wage::Designed) | Wage::Designed | inline |
| HEALS_PHYSICAL_AND_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj) | Wage::Obj | |
| HEALS_PHYSICAL_DAMAGE enum value (defined in Wage::Obj) | Wage::Obj | |
| HEALS_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj) | Wage::Obj | |
| HELMET enum value (defined in Wage::Obj) | Wage::Obj | |
| IMMOBILE_OBJECT enum value (defined in Wage::Obj) | Wage::Obj | |
| MAGICAL_OBJECT enum value (defined in Wage::Obj) | Wage::Obj | |
| MOBILE_OBJECT enum value (defined in Wage::Obj) | Wage::Obj | |
| Obj() (defined in Wage::Obj) | Wage::Obj | |
| Obj(Common::String name, Common::SeekableReadStream *data, int resourceId) (defined in Wage::Obj) | Wage::Obj | |
| ObjectType enum name (defined in Wage::Obj) | Wage::Obj | |
| REGULAR_WEAPON enum value (defined in Wage::Obj) | Wage::Obj | |
| removeFromCharOrScene() (defined in Wage::Obj) | Wage::Obj | |
| removeFromChr() (defined in Wage::Obj) | Wage::Obj | |
| resetState(Chr *owner, Scene *scene) (defined in Wage::Obj) | Wage::Obj | |
| setCurrentOwner(Chr *currentOwner) (defined in Wage::Obj) | Wage::Obj | inline |
| setCurrentScene(Scene *currentScene) (defined in Wage::Obj) | Wage::Obj | inline |
| setDesignBounds(Common::Rect *bounds) (defined in Wage::Designed) | Wage::Designed | |
| SHIELD enum value (defined in Wage::Obj) | Wage::Obj | |
| SPIRITUAL_ARMOR enum value (defined in Wage::Obj) | Wage::Obj | |
| THROW_WEAPON enum value (defined in Wage::Obj) | Wage::Obj | |
| toString() const (defined in Wage::Designed) | Wage::Designed | inline |
| ~Designed() (defined in Wage::Designed) | Wage::Designed | |
| ~Obj() (defined in Wage::Obj) | Wage::Obj |