ScummVM API documentation
Wage::Obj Member List

This is the complete list of members for Wage::Obj, including all inherited members.

_accuracy (defined in Wage::Obj)Wage::Obj
_attackType (defined in Wage::Obj)Wage::Obj
_classType (defined in Wage::Designed)Wage::Designed
_clickMessage (defined in Wage::Obj)Wage::Obj
_currentOwner (defined in Wage::Obj)Wage::Obj
_currentScene (defined in Wage::Obj)Wage::Obj
_damage (defined in Wage::Obj)Wage::Obj
_design (defined in Wage::Designed)Wage::Designed
_designBounds (defined in Wage::Designed)Wage::Designed
_failureMessage (defined in Wage::Obj)Wage::Obj
_index (defined in Wage::Obj)Wage::Obj
_name (defined in Wage::Designed)Wage::Designed
_namePlural (defined in Wage::Obj)Wage::Obj
_numberOfUses (defined in Wage::Obj)Wage::Obj
_operativeVerb (defined in Wage::Obj)Wage::Obj
_resourceId (defined in Wage::Obj)Wage::Obj
_returnToRandomScene (defined in Wage::Obj)Wage::Obj
_sceneOrOwner (defined in Wage::Obj)Wage::Obj
_sound (defined in Wage::Obj)Wage::Obj
_type (defined in Wage::Obj)Wage::Obj
_useMessage (defined in Wage::Obj)Wage::Obj
_value (defined in Wage::Obj)Wage::Obj
AttackType enum name (defined in Wage::Obj)Wage::Obj
CAUSES_PHYSICAL_AND_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj)Wage::Obj
CAUSES_PHYSICAL_DAMAGE enum value (defined in Wage::Obj)Wage::Obj
CAUSES_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj)Wage::Obj
CHEST_ARMOR enum value (defined in Wage::Obj)Wage::Obj
Designed() (defined in Wage::Designed)Wage::Designedinline
FREEZES_OPPONENT enum value (defined in Wage::Obj)Wage::Obj
getDesignBounds() (defined in Wage::Designed)Wage::Designedinline
HEALS_PHYSICAL_AND_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj)Wage::Obj
HEALS_PHYSICAL_DAMAGE enum value (defined in Wage::Obj)Wage::Obj
HEALS_SPIRITUAL_DAMAGE enum value (defined in Wage::Obj)Wage::Obj
HELMET enum value (defined in Wage::Obj)Wage::Obj
IMMOBILE_OBJECT enum value (defined in Wage::Obj)Wage::Obj
MAGICAL_OBJECT enum value (defined in Wage::Obj)Wage::Obj
MOBILE_OBJECT enum value (defined in Wage::Obj)Wage::Obj
Obj() (defined in Wage::Obj)Wage::Obj
Obj(Common::String name, Common::SeekableReadStream *data, int resourceId) (defined in Wage::Obj)Wage::Obj
ObjectType enum name (defined in Wage::Obj)Wage::Obj
REGULAR_WEAPON enum value (defined in Wage::Obj)Wage::Obj
removeFromCharOrScene() (defined in Wage::Obj)Wage::Obj
removeFromChr() (defined in Wage::Obj)Wage::Obj
resetState(Chr *owner, Scene *scene) (defined in Wage::Obj)Wage::Obj
setCurrentOwner(Chr *currentOwner) (defined in Wage::Obj)Wage::Objinline
setCurrentScene(Scene *currentScene) (defined in Wage::Obj)Wage::Objinline
setDesignBounds(Common::Rect *bounds) (defined in Wage::Designed)Wage::Designed
SHIELD enum value (defined in Wage::Obj)Wage::Obj
SPIRITUAL_ARMOR enum value (defined in Wage::Obj)Wage::Obj
THROW_WEAPON enum value (defined in Wage::Obj)Wage::Obj
toString() const (defined in Wage::Designed)Wage::Designedinline
~Designed() (defined in Wage::Designed)Wage::Designed
~Obj() (defined in Wage::Obj)Wage::Obj