22 #ifndef TINSEL_DETECTION_H 23 #define TINSEL_DETECTION_H 25 #include "engines/advancedDetector.h" 30 #define GAMEOPTION_CROP_HEIGHT_480_TO_432 GUIO_GAMEOPTIONS1 38 enum TinselGameFeatures {
40 GF_ENHANCED_AUDIO_SUPPORT = 1 << 1,
46 GF_USE_3FLAGS = 1 << 3,
47 GF_USE_4FLAGS = 1 << 4,
48 GF_USE_5FLAGS = 1 << 5
70 AD_GAME_DESCRIPTION_HELPERS(desc);
82 #endif // TINSEL_DETECTION_H Definition: advancedDetector.h:163
TinselEngineVersion
Definition: detection.h:62
Definition: detection.h:69