ScummVM API documentation
region.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef REGION_H
23 #define REGION_H
24 
25 #include "common/array.h"
26 #include "common/rect.h"
27 #include "common/scummsys.h"
28 #include "common/stream.h"
29 
30 namespace AGDS {
31 
32 struct Region {
34 
35  Common::String name;
36  Common::Point center;
37  uint16 flags;
39 
40  Region(const Common::String &resourceName, Common::SeekableReadStream &stream);
41  Region(const Common::Rect rect);
42 
43  bool pointIn(Common::Point point) const;
44  Common::String toString() const;
45  void move(Common::Point rel);
46  Common::Point topLeft() const;
47 
48  bool empty() const {
49  return regions.empty();
50  }
51 };
52 
53 } // End of namespace AGDS
54 
55 #endif /* AGDS_REGION_H */
Definition: str.h:59
Definition: rect.h:524
Definition: stream.h:745
Definition: region.h:32
Definition: agds.h:58
bool empty() const
Definition: array.h:352
Definition: rect.h:144