This is the complete list of members for cCharacterMove, including all inherited members.
cCharacterMove(cInit *apInit) (defined in cCharacterMove) | cCharacterMove | |
DistanceToChar(iCharacterBody *apBody) (defined in cCharacterMove) | cCharacterMove | |
DistanceToChar2D(iCharacterBody *apBody) (defined in cCharacterMove) | cCharacterMove | |
FreeDirectPathToChar(iCharacterBody *apBody) (defined in cCharacterMove) | cCharacterMove | |
GetAINodeAtPosInRange(const cVector3f &avPos, float afMinDistance, float afMaxDistance, bool abRayCheck, float afEndOffset) (defined in cCharacterMove) | cCharacterMove | |
GetAINodeInRange(float afMinDistance, float afMaxDistance) (defined in cCharacterMove) | cCharacterMove | |
GetAStar() (defined in cCharacterMove) | cCharacterMove | inline |
GetCharBody() (defined in cCharacterMove) | cCharacterMove | inline |
GetGoalPos() (defined in cCharacterMove) | cCharacterMove | inline |
GetMaxDoorToughness() (defined in cCharacterMove) | cCharacterMove | inline |
GetNodeContainer() (defined in cCharacterMove) | cCharacterMove | inline |
GetStuckCounter() (defined in cCharacterMove) | cCharacterMove | inline |
GetTurnSpeed() (defined in cCharacterMove) | cCharacterMove | inline |
IsMoving() (defined in cCharacterMove) | cCharacterMove | inline |
IsTurning() (defined in cCharacterMove) | cCharacterMove | inline |
MoveDirectToPos(const cVector3f &avFeetPos, float afTimeStep) (defined in cCharacterMove) | cCharacterMove | |
MoveToPos(const cVector3f &avPos) | cCharacterMove | |
OnDraw(cInit *apInit) (defined in cCharacterMove) | cCharacterMove | |
OnPostSceneDraw(iLowLevelGraphics *apLowLevelGfx) (defined in cCharacterMove) | cCharacterMove | |
ResetStuckCounter() (defined in cCharacterMove) | cCharacterMove | inline |
SetAngleDistTurnMul(float afX) (defined in cCharacterMove) | cCharacterMove | inline |
SetAStar(cAStarHandler *apAStar) (defined in cCharacterMove) | cCharacterMove | |
SetBreakAngleMul(float afX) (defined in cCharacterMove) | cCharacterMove | inline |
SetCharBody(iCharacterBody *apCharBody) (defined in cCharacterMove) | cCharacterMove | |
SetMaxDoorToughness(int alX) (defined in cCharacterMove) | cCharacterMove | inline |
SetMaxPushMass(float afX) (defined in cCharacterMove) | cCharacterMove | inline |
SetMaxTurnSpeed(float afX) (defined in cCharacterMove) | cCharacterMove | inline |
SetMinBreakAngle(float afX) (defined in cCharacterMove) | cCharacterMove | inline |
SetNodeContainer(cAINodeContainer *apContainer) (defined in cCharacterMove) | cCharacterMove | |
Stop() (defined in cCharacterMove) | cCharacterMove | |
TurnToAngle(float afAngle) (defined in cCharacterMove) | cCharacterMove | |
TurnToPos(const cVector3f &avPos) (defined in cCharacterMove) | cCharacterMove | |
Update(float afTimeStep) (defined in cCharacterMove) | cCharacterMove | |
~cCharacterMove() (defined in cCharacterMove) | cCharacterMove |