ScummVM API documentation
cCharacterMove Member List

This is the complete list of members for cCharacterMove, including all inherited members.

cCharacterMove(cInit *apInit) (defined in cCharacterMove)cCharacterMove
DistanceToChar(iCharacterBody *apBody) (defined in cCharacterMove)cCharacterMove
DistanceToChar2D(iCharacterBody *apBody) (defined in cCharacterMove)cCharacterMove
FreeDirectPathToChar(iCharacterBody *apBody) (defined in cCharacterMove)cCharacterMove
GetAINodeAtPosInRange(const cVector3f &avPos, float afMinDistance, float afMaxDistance, bool abRayCheck, float afEndOffset) (defined in cCharacterMove)cCharacterMove
GetAINodeInRange(float afMinDistance, float afMaxDistance) (defined in cCharacterMove)cCharacterMove
GetAStar() (defined in cCharacterMove)cCharacterMoveinline
GetCharBody() (defined in cCharacterMove)cCharacterMoveinline
GetGoalPos() (defined in cCharacterMove)cCharacterMoveinline
GetMaxDoorToughness() (defined in cCharacterMove)cCharacterMoveinline
GetNodeContainer() (defined in cCharacterMove)cCharacterMoveinline
GetStuckCounter() (defined in cCharacterMove)cCharacterMoveinline
GetTurnSpeed() (defined in cCharacterMove)cCharacterMoveinline
IsMoving() (defined in cCharacterMove)cCharacterMoveinline
IsTurning() (defined in cCharacterMove)cCharacterMoveinline
MoveDirectToPos(const cVector3f &avFeetPos, float afTimeStep) (defined in cCharacterMove)cCharacterMove
MoveToPos(const cVector3f &avPos)cCharacterMove
OnDraw(cInit *apInit) (defined in cCharacterMove)cCharacterMove
OnPostSceneDraw(iLowLevelGraphics *apLowLevelGfx) (defined in cCharacterMove)cCharacterMove
ResetStuckCounter() (defined in cCharacterMove)cCharacterMoveinline
SetAngleDistTurnMul(float afX) (defined in cCharacterMove)cCharacterMoveinline
SetAStar(cAStarHandler *apAStar) (defined in cCharacterMove)cCharacterMove
SetBreakAngleMul(float afX) (defined in cCharacterMove)cCharacterMoveinline
SetCharBody(iCharacterBody *apCharBody) (defined in cCharacterMove)cCharacterMove
SetMaxDoorToughness(int alX) (defined in cCharacterMove)cCharacterMoveinline
SetMaxPushMass(float afX) (defined in cCharacterMove)cCharacterMoveinline
SetMaxTurnSpeed(float afX) (defined in cCharacterMove)cCharacterMoveinline
SetMinBreakAngle(float afX) (defined in cCharacterMove)cCharacterMoveinline
SetNodeContainer(cAINodeContainer *apContainer) (defined in cCharacterMove)cCharacterMove
Stop() (defined in cCharacterMove)cCharacterMove
TurnToAngle(float afAngle) (defined in cCharacterMove)cCharacterMove
TurnToPos(const cVector3f &avPos) (defined in cCharacterMove)cCharacterMove
Update(float afTimeStep) (defined in cCharacterMove)cCharacterMove
~cCharacterMove() (defined in cCharacterMove)cCharacterMove