ScummVM API documentation
detection.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ZVISION_DETECTION_H
23 #define ZVISION_DETECTION_H
24 
25 #include "engines/advancedDetector.h"
26 
27 namespace ZVision {
28 
29 enum ZVisionDebugChannels {
30  kDebugScript = 1,
31  kDebugLoop,
32  kDebugPuzzle,
33  kDebugAction,
34  kDebugControl,
35  kDebugEffect,
36  kDebugGraphics,
37  kDebugVideo,
38  kDebugSound,
39  kDebugSubtitle,
40  kDebugFile,
41  kDebugMouse,
42  kDebugAssign,
43  kDebugEvent
44 };
45 
46 enum ZVisionGameId {
47  GID_NONE = 0,
48  GID_NEMESIS = 1,
49  GID_GRANDINQUISITOR = 2
50 };
51 
53  AD_GAME_DESCRIPTION_HELPERS(desc);
54 
55  ADGameDescription desc;
56  ZVisionGameId gameId;
57 };
58 
59 #define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
60 #define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
61 #define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
62 #define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
63 #define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5
64 #define GAMEOPTION_ENABLE_WIDESCREEN GUIO_GAMEOPTIONS6
65 #define GAMEOPTION_HQ_PANORAMA GUIO_GAMEOPTIONS7
66 
67 } // End of namespace ZVision
68 
69 #endif // ZVISION_DETECTION_H
Definition: detection.h:52
Definition: advancedDetector.h:164
Definition: focus_list.h:27