22#ifndef ZVISION_DETECTION_H
23#define ZVISION_DETECTION_H
25#include "engines/advancedDetector.h"
29enum ZVisionDebugChannels {
49 GID_GRANDINQUISITOR = 2
53 AD_GAME_DESCRIPTION_HELPERS(desc);
59#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
60#define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2
61#define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3
62#define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4
63#define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5
64#define GAMEOPTION_ENABLE_WIDESCREEN GUIO_GAMEOPTIONS6
65#define GAMEOPTION_HQ_PANORAMA GUIO_GAMEOPTIONS7
Definition: focus_list.h:27
Definition: advancedDetector.h:164
Definition: detection.h:52