ScummVM API documentation
base-backend.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
16  *
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20  */
21 
22 #ifndef BACKENDS_BASE_BACKEND_H
23 #define BACKENDS_BASE_BACKEND_H
24 
25 #include "common/system.h"
26 #include "common/events.h"
27 
32 class BaseBackend : public OSystem {
33 public:
34  void initBackend() override;
35 
36  using OSystem::setScaler;
37  bool setScaler(const char *name, int factor) override final;
38  void displayMessageOnOSD(const Common::U32String &msg) override;
39  void displayActivityIconOnOSD(const Graphics::Surface *icon) override {}
40  void fillScreen(uint32 col) override;
41  void fillScreen(const Common::Rect &r, uint32 col) override;
42 };
43 
45 public:
46  virtual void initBackend();
47 };
48 
49 
50 #endif
void displayMessageOnOSD(const Common::U32String &msg) override
Definition: surface.h:67
void displayActivityIconOnOSD(const Graphics::Surface *icon) override
Definition: base-backend.h:39
Definition: rect.h:144
virtual bool setScaler(uint mode, int factor)
Definition: system.h:1038
void fillScreen(uint32 col) override
Definition: ustr.h:57
Definition: base-backend.h:32
bool setScaler(const char *name, int factor) override final
Definition: base-backend.h:44
void initBackend() override
Definition: events.h:259
Definition: system.h:161