ScummVM API documentation
message_buffer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22//=============================================================================
23//
24// MessageBuffer, the IOutputHandler implementation that stores debug messages
25// in a vector. Could be handy if you need to temporarily buffer debug log
26// while specifying how to actually print it.
27//
28//=============================================================================
29
30#ifndef AGS_ENGINE_DEBUGGING_MESSAGE_BUFFER_H
31#define AGS_ENGINE_DEBUGGING_MESSAGE_BUFFER_H
32
33#include "common/std/vector.h"
34#include "ags/shared/debugging/output_handler.h"
35
36namespace AGS3 {
37namespace AGS {
38namespace Engine {
39
40using Shared::String;
41using Shared::DebugMessage;
42
44public:
45 MessageBuffer(size_t buffer_limit = 1024);
46
47 void PrintMessage(const DebugMessage &msg) override;
48
49 // Clears buffer
50 void Clear();
51 // Sends buffered messages into given output target
52 void Send(const String &out_id);
53 // Sends buffered messages into given output target and clears buffer
54 void Flush(const String &out_id);
55
56private:
57 const size_t _bufferLimit;
59 size_t _msgLost;
60};
61
62} // namespace Engine
63} // namespace AGS
64} // namespace AGS3
65
66#endif
Definition: message_buffer.h:43
Definition: output_handler.h:55
Definition: string.h:60
Definition: engine.h:149
Definition: vector.h:39
Definition: output_handler.h:39