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file.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GOT_UTILS_FILE_H
23 #define GOT_UTILS_FILE_H
24 
25 #include "common/file.h"
26 
27 namespace Got {
28 
29 extern bool loadActor(int, int num);
30 extern void setupFilenames(int level);
31 extern bool loadSpeech(int index);
32 extern long resourceRead(const Common::String &name, void *buff, bool failAllowed = false);
33 extern void *resourceAllocRead(const Common::String &name);
34 
35 class File : public Common::File {
36 public:
37  File() : Common::File() {}
38  File(const Common::String &filename) : Common::File() {
39  File::open(Common::Path(filename));
40  }
41 
42  bool open(const Common::Path &filename) override;
43 };
44 
45 } // namespace Got
46 
47 #endif
Definition: str.h:59
Definition: path.h:52
Definition: file.h:47
Definition: console.h:28
Definition: file.h:35
bool open(const Common::Path &filename) override