ScummVM API documentation
clock.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ZVISION_CLOCK_H
23 #define ZVISION_CLOCK_H
24 
25 #include "common/types.h"
26 
27 class OSystem;
28 
29 namespace ZVision {
30 
31 /* Class for handling frame to frame deltaTime while keeping track of time pauses/un-pauses */
32 class Clock {
33 public:
34  Clock(OSystem *system);
35 
36 private:
37  OSystem *_system;
38  uint32 _lastTime;
39  int32 _deltaTime;
40  uint32 _pausedTime;
41  bool _paused;
42 
43 public:
48  void update();
49 
55  uint32 getDeltaTime() const {
56  return _deltaTime;
57  }
58 
65  return _lastTime;
66  }
67 
72  void start();
73 
78  void stop();
79 };
80 
81 } // End of namespace ZVision
82 
83 #endif
Definition: clock.h:32
Definition: clock.h:29
uint32 getDeltaTime() const
Definition: clock.h:55
Definition: system.h:175
uint32 getLastMeasuredTime()
Definition: clock.h:64