22 #ifndef SCUMM_HE_BASKETBALL_COLLISION_BBALL_COLLISION_STACK_H 23 #define SCUMM_HE_BASKETBALL_COLLISION_BBALL_COLLISION_STACK_H 27 #include "scumm/he/basketball/collision/bball_collision_support_obj.h" 29 #include "common/array.h" 33 class ICollisionObject;
35 class CCollisionObjectStack :
public Common::Array<const ICollisionObject *> {
40 class CCollisionObjectVector :
public Common::Array<const ICollisionObject *> {
42 int getMinPoint(EDimension dimension)
const;
43 int getMaxPoint(EDimension dimension)
const;
44 bool contains(
const ICollisionObject &
object)
const;
51 #endif // SCUMM_HE_BASKETBALL_COLLISION_BBALL_COLLISION_STACK_H