ScummVM API documentation
MM::MM1::Console Member List

This is the complete list of members for MM::MM1::Console, including all inherited members.

_debuggerDialog (defined in GUI::Debugger)GUI::Debuggerprotected
_debugPauseToken (defined in GUI::Debugger)GUI::Debuggerprotected
_requiredGems (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
_requiredSp (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
_spellIndex (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
_spellState (defined in MM::MM1::Game::SpellCasting)MM::MM1::Game::SpellCastingprotected
attach(const char *entry=nullptr)GUI::Debuggervirtual
canCast() constMM::MM1::Game::SpellCastinginline
clearVars()GUI::Debuggerprotected
cmdCast(int argc, const char **argv)MM::MM1::Consoleprotected
cmdClearLog(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdDebugFlagDisable(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdDebugFlagEnable(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdDebugFlagsList(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdDebugLevel(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdDumpItems(int argc, const char **argv)MM::MM1::Consoleprotected
cmdDumpMap(int argc, const char **argv)MM::MM1::Consoleprotected
cmdDumpMonsters(int argc, const char **argv)MM::MM1::Consoleprotected
cmdDumpRoster(int argc, const char **argv)MM::MM1::Consoleprotected
cmdEncounter(int argc, const char **argv)MM::MM1::Consoleprotected
cmdEncounters(int argc, const char **argv)MM::MM1::Consoleprotected
cmdExecFile(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdExit(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdHelp(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdIntangible(int argc, const char **argv)MM::MM1::Consoleprotected
cmdMap(int argc, const char **argv)MM::MM1::Consoleprotected
cmdMapString(int argc, const char **argv)MM::MM1::Consoleprotected
cmdMd5(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdMd5Mac(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdOpenLog(int argc, const char **argv) (defined in GUI::Debugger)GUI::Debuggerprotected
cmdPos(int argc, const char **argv)MM::MM1::Consoleprotected
cmdSpecial(int argc, const char **argv)MM::MM1::Consoleprotected
cmdSpecials(int argc, const char **argv)MM::MM1::Consoleprotected
cmdSpellsAll(int argc, const char **argv)MM::MM1::Consoleprotected
cmdView(int argc, const char **argv)MM::MM1::Consoleprotected
Console() (defined in MM::MM1::Console)MM::MM1::Console
Debugger() (defined in GUI::Debugger)GUI::Debugger
Debuglet typedef (defined in GUI::Debugger)GUI::Debuggerprotected
debugPrintColumns(const Common::StringArray &list) (defined in GUI::Debugger)GUI::Debugger
debugPrintf(MSVC_PRINTF const char *format,...) GCC_PRINTF(2 (defined in GUI::Debugger)GUI::Debugger
defaultCommand typedef (defined in GUI::Debugger)GUI::Debuggerprotected
detach()GUI::Debuggerprotected
DVAR_BOOL enum value (defined in GUI::Debugger)GUI::Debuggerprotected
DVAR_BYTE enum value (defined in GUI::Debugger)GUI::Debuggerprotected
DVAR_FLOAT enum value (defined in GUI::Debugger)GUI::Debuggerprotected
DVAR_INT enum value (defined in GUI::Debugger)GUI::Debuggerprotected
DVAR_INTARRAY enum value (defined in GUI::Debugger)GUI::Debuggerprotected
DVAR_STRING enum value (defined in GUI::Debugger)GUI::Debuggerprotected
getCharsPerLine() (defined in GUI::Debugger)GUI::Debugger
getSpellError() constMM::MM1::Game::SpellCasting
getSpellIndex(const Character *chr, int lvl, int num)MM::MM1::Game::SpellCastingstatic
getSpellLevelNum(int spellIndex, int &lvl, int &num)MM::MM1::Game::SpellCastingstatic
getSpellState() constMM::MM1::Game::SpellCastinginline
handleCommand(int argc, const char **argv, bool &keepRunning)GUI::Debuggerprotectedvirtual
hasCharTarget() constMM::MM1::Game::SpellCasting
isActive() constGUI::Debuggerinline
isInCombat() constMM::MM1::Game::SpellCastingprotected
isMagicAllowed() constMM::MM1::Game::SpellCasting
onFrame()GUI::Debuggervirtual
postEnter()GUI::Debuggerprotectedvirtual
preEnter()GUI::Debuggerprotectedvirtual
registerCmd(const Common::String &cmdname, Debuglet *debuglet) (defined in GUI::Debugger)GUI::Debuggerprotected
registerDefaultCmd(defaultCommand *defaultCommandProcessor)GUI::Debuggerinlineprotected
registerVar(const Common::String &varname, byte *variable) (defined in GUI::Debugger)GUI::Debuggerinlineprotected
registerVar(const Common::String &varname, int *variable) (defined in GUI::Debugger)GUI::Debuggerinlineprotected
registerVar(const Common::String &varname, float *variable) (defined in GUI::Debugger)GUI::Debuggerinlineprotected
registerVar(const Common::String &varname, bool *variable) (defined in GUI::Debugger)GUI::Debuggerinlineprotected
registerVar(const Common::String &varname, int32 **variable, int arraySize) (defined in GUI::Debugger)GUI::Debuggerinlineprotected
registerVar(const Common::String &varname, Common::String *variable) (defined in GUI::Debugger)GUI::Debuggerinlineprotected
resetPrompt() (defined in GUI::Debugger)GUI::Debuggerprotected
setPrompt(Common::String prompt) (defined in GUI::Debugger)GUI::Debuggerprotected
setSpell(const Character *chr, int lvl, int num)MM::MM1::Game::SpellCasting
setSpell(int spellIndex, int requiredSp, int requiredGems)MM::MM1::Game::SpellCasting
VarType enum name (defined in GUI::Debugger)GUI::Debuggerprotected
~Console() override (defined in MM::MM1::Console)MM::MM1::Consoleinline
~Debugger() (defined in GUI::Debugger)GUI::Debuggervirtual