ScummVM API documentation
ui_slider.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_UI_SLIDER_H
23 #define BLADERUNNER_UI_SLIDER_H
24 
25 #include "bladerunner/color.h"
26 #include "bladerunner/ui/ui_component.h"
27 
28 #include "common/rect.h"
29 
30 namespace BladeRunner {
31 
32 class UISlider : public UIComponent {
33  static const Color256 kColors[];
34 
35  UIComponentCallback *_valueChangedCallback;
36  void *_callbackData;
37  bool _isEnabled;
38  int _maxValue;
39  Common::Rect _rect;
40  int _currentFrameColor;
41  bool _hasFocus;
42  int _pressedStatus;
43  int _mouseX;
44 
45 public:
46  int _value;
47 
48  UISlider(BladeRunnerEngine *vm, UIComponentCallback *valueChangedCallback, void *callbackData, Common::Rect rect, int maxValue, int value);
49 
50  void draw(Graphics::Surface &surface) override;
51 
52  void handleMouseMove(int mouseX, int mouseY) override;
53  void handleMouseDown(bool alternateButton) override;
54  void handleMouseUp(bool alternateButton) override;
55 
56  void setValue(int value);
57 };
58 
59 } // End of namespace BladeRunner
60 
61 #endif
Definition: surface.h:67
Definition: actor.h:31
Definition: rect.h:144
Definition: ui_slider.h:32
Definition: ui_component.h:40
Definition: bladerunner.h:113
Definition: color.h:47