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stdio_compat.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_SHARED_UTIL_STDIO_COMPAT_H
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#define AGS_SHARED_UTIL_STDIO_COMPAT_H
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#include "common/stream.h"
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#include "common/fs.h"
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namespace
AGS3
{
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typedef
int64 file_off_t;
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// Size of the buffer enough to accommodate a UTF-8 path
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const
size_t
MAX_PATH_SZ = 1024;
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extern
Common::ArchiveMemberPtr
getFile(
const
char
*path);
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extern
int
ags_fseek(
Common::Stream
*stream, file_off_t offset,
int
whence);
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extern
file_off_t ags_ftell(
Common::Stream
*stream);
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extern
int
ags_file_exists(
const
char
*path);
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extern
int
ags_directory_exists(
const
char
*path);
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extern
int
ags_path_exists(
const
char
*path);
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extern
file_off_t ags_file_size(
const
char
*path);
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}
// namespace AGS3
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#endif
Common::Stream
Definition:
stream.h:48
Common::SharedPtr< ArchiveMember >
AGS3
Definition:
ags.h:40
engines
ags
shared
util
stdio_compat.h
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