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stdio_compat.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_SHARED_UTIL_STDIO_COMPAT_H
23 #define AGS_SHARED_UTIL_STDIO_COMPAT_H
24 
25 #include "common/stream.h"
26 #include "common/fs.h"
27 
28 namespace AGS3 {
29 
30 typedef int64 file_off_t;
31 
32 // Size of the buffer enough to accommodate a UTF-8 path
33 const size_t MAX_PATH_SZ = 1024;
34 
35 extern Common::ArchiveMemberPtr getFile(const char *path);
36 
37 extern int ags_fseek(Common::Stream *stream, file_off_t offset, int whence);
38 extern file_off_t ags_ftell(Common::Stream *stream);
39 
40 extern int ags_file_exists(const char *path);
41 extern int ags_directory_exists(const char *path);
42 extern int ags_path_exists(const char *path);
43 extern file_off_t ags_file_size(const char *path);
44 
45 } // namespace AGS3
46 
47 #endif
Definition: stream.h:48
Definition: ags.h:40