This is the complete list of members for AGS3::IAGSEngine, including all inherited members.
AbortGame(const char *reason) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
AddManagedObjectReader(const char *typeName, IAGSManagedObjectReader *reader) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
BlitBitmap(int32 x, int32 y, BITMAP *, int32 masked) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
BlitSpriteRotated(int32 x, int32 y, BITMAP *, int32 angle) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
BlitSpriteTranslucent(int32 x, int32 y, BITMAP *, int32 trans) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
BreakIntoDebugger() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
CallGameScriptFunction(const char *name, int32 globalScript, int32 numArgs, long arg1=0, long arg2=0, long arg3=0) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
CanRunScriptFunctionNow() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
CreateBlankBitmap(int32 width, int32 height, int32 coldep) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
CreateDynamicSprite(int32 coldepth, int32 width, int32 height) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
CreateScriptString(const char *fromText) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
DecrementManagedObjectRefCount(const char *address) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
DeleteDynamicSprite(int32 slot) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
DisableSound() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
DrawText(int32 x, int32 y, int32 font, int32 color, const char *text) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
DrawTextWrapped(int32 x, int32 y, int32 width, int32 font, int32 color, const char *text) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
FRead(void *, int32, int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
FreeBitmap(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
FSeek(soff_t offset, int origin, int32 handle) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
FWrite(void *, int32, int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetAreaScaling(int32 x, int32 y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetBackgroundScene(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetBitmapDimensions(BITMAP *bmp, int32 *width, int32 *height, int32 *coldepth) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetBitmapPitch(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetBitmapTransparentColor(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetCharacter(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetCurrentBackground() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetCurrentRoom() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetEngineVersion() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetFontType(int32 fontNum) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetGameInfo(AGSGameInfo *ginfo) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetGameOptions() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetGraphicsDriverID() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetManagedObjectAddressByKey(int key) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetManagedObjectKeyByAddress(const char *address) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetMouseCursor(int32 cursor) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetMousePosition(int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetMovementPathLastWaypoint(int32 pathId) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetMovementPathWaypointCount(int32 pathId) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetMovementPathWaypointLocation(int32 pathId, int32 waypoint, int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetMovementPathWaypointSpeed(int32 pathId, int32 waypoint, int32 *xSpeed, int32 *ySpeed) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetNumBackgrounds() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetNumCharacters() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetNumObjects() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetObject(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetPalette() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetPathToFileInCompiledFolder(const char *fileName, char *buffer) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetPlayerCharacter() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetRawBitmapSurface(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetRawColorComponents(int32 coldepth, int32 color, int32 *red, int32 *green, int32 *blue, int32 *alpha) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetRawPixelColor(int32 color) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetRenderStageDesc(AGSRenderStageDesc *desc) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetRoomMask(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetSavedData(char *buffer, int32 bufsize) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetScreen() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetScreenDimensions(int32 *width, int32 *height, int32 *coldepth) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetScriptFunctionAddress(const char *funcName) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetSpriteGraphic(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetSpriteHeight(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetSpriteWidth(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetTextExtent(int32 font, const char *text, int32 *width, int32 *height) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetViewFrame(int32 view, int32 loop, int32 frame) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetVirtualScreen() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
GetWalkbehindBaseline(int32 walkbehind) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
IncrementManagedObjectRefCount(const char *address) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
IsChannelPlaying(int32 channel) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
IsGamePaused() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
IsRunningUnderDebugger() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
IsSpriteAlphaBlended(int32 slot) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
LookupParserWord(const char *word) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
MakeRawColorPixel(int32 coldepth, int32 red, int32 green, int32 blue, int32 alpha) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
MarkRegionDirty(int32 left, int32 top, int32 right, int32 bottom) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
NotifyFontUpdated(int fontNumber) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
NotifySpriteUpdated(int32 slot) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
PlaySoundChannel(int32 channel, int32 soundType, int32 volume, int32 loop, const char *filename) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
pluginId (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | |
PollSystem() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
PrintDebugConsole(const char *text) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
QueueGameScriptFunction(const char *name, int32 globalScript, int32 numArgs, long arg1=0, long arg2=0) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
RegisterBuiltInFunction(const char *name, Plugins::ScriptContainer *instance) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
RegisterManagedObject(const void *object, IAGSScriptManagedObject *callback) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
RegisterScriptFunction(const char *name, Plugins::ScriptContainer *instance) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
RegisterUnserializedObject(int key, const void *object, IAGSScriptManagedObject *callback) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
ReleaseBitmapSurface(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
ReplaceFontRenderer(int fontNumber, IAGSFontRenderer *newRenderer) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
ReplaceFontRenderer2(int fontNumber, IAGSFontRenderer2 *newRenderer) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
RequestEventHook(int32 event) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
RoomToViewport(int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
SetMousePosition(int32 x, int32 y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
SetPalette(int32 start, int32 finish, AGSColor *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
SetSpriteAlphaBlended(int32 slot, int32 isAlphaBlended) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
SetVirtualScreen(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
SimulateMouseClick(int32 button) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
UnrequestEventHook(int32 event) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
version (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | |
ViewportToRoom(int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
~IAGSEngine() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | inlinevirtual |