This is the complete list of members for AGS3::IAGSEngine, including all inherited members.
| AbortGame(const char *reason) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| AddManagedObjectReader(const char *typeName, IAGSManagedObjectReader *reader) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| BlitBitmap(int32 x, int32 y, BITMAP *, int32 masked) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| BlitSpriteRotated(int32 x, int32 y, BITMAP *, int32 angle) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| BlitSpriteTranslucent(int32 x, int32 y, BITMAP *, int32 trans) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| BreakIntoDebugger() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| CallGameScriptFunction(const char *name, int32 globalScript, int32 numArgs, long arg1=0, long arg2=0, long arg3=0) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| CanRunScriptFunctionNow() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| CreateBlankBitmap(int32 width, int32 height, int32 coldep) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| CreateDynamicSprite(int32 coldepth, int32 width, int32 height) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| CreateScriptString(const char *fromText) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| DecrementManagedObjectRefCount(void *address) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| DeleteDynamicSprite(int32 slot) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| DisableSound() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| DrawText(int32 x, int32 y, int32 font, int32 color, const char *text) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| DrawTextWrapped(int32 x, int32 y, int32 width, int32 font, int32 color, const char *text) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| FRead(void *, int32, int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| FreeBitmap(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| FSeek(soff_t offset, int origin, int32 handle) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| FWrite(void *, int32, int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetAreaScaling(int32 x, int32 y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetBackgroundScene(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetBitmapDimensions(BITMAP *bmp, int32 *width, int32 *height, int32 *coldepth) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetBitmapPitch(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetBitmapTransparentColor(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetCharacter(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetCurrentBackground() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetCurrentRoom() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetEngineVersion() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetFontType(int32 fontNum) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetGameInfo(AGSGameInfo *ginfo) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetGameOptions() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetGraphicsDriverID() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetManagedObjectAddressByKey(int key) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetManagedObjectKeyByAddress(void *address) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetMouseCursor(int32 cursor) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetMousePosition(int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetMovementPathLastWaypoint(int32 pathId) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetMovementPathWaypointCount(int32 pathId) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetMovementPathWaypointLocation(int32 pathId, int32 waypoint, int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetMovementPathWaypointSpeed(int32 pathId, int32 waypoint, int32 *xSpeed, int32 *ySpeed) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetNumBackgrounds() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetNumCharacters() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetNumObjects() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetObject(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetPalette() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetPathToFileInCompiledFolder(const char *fileName, char *buffer) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetPlayerCharacter() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetRawBitmapSurface(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetRawColorComponents(int32 coldepth, int32 color, int32 *red, int32 *green, int32 *blue, int32 *alpha) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetRawPixelColor(int32 color) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetRenderStageDesc(AGSRenderStageDesc *desc) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetRoomMask(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetSavedData(char *buffer, int32 bufsize) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetScreen() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetScreenDimensions(int32 *width, int32 *height, int32 *coldepth) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetScriptFunctionAddress(const char *funcName) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetSpriteGraphic(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetSpriteHeight(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetSpriteWidth(int32) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetTextExtent(int32 font, const char *text, int32 *width, int32 *height) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetViewFrame(int32 view, int32 loop, int32 frame) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetVirtualScreen() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| GetWalkbehindBaseline(int32 walkbehind) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| IncrementManagedObjectRefCount(void *address) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| IsChannelPlaying(int32 channel) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| IsGamePaused() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| IsRunningUnderDebugger() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| IsSpriteAlphaBlended(int32 slot) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| LookupParserWord(const char *word) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| MakeRawColorPixel(int32 coldepth, int32 red, int32 green, int32 blue, int32 alpha) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| MarkRegionDirty(int32 left, int32 top, int32 right, int32 bottom) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| NotifyFontUpdated(int fontNumber) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| NotifySpriteUpdated(int32 slot) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| PlaySoundChannel(int32 channel, int32 soundType, int32 volume, int32 loop, const char *filename) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| pluginId (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | |
| PollSystem() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| PrintDebugConsole(const char *text) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| QueueGameScriptFunction(const char *name, int32 globalScript, int32 numArgs, long arg1=0, long arg2=0) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| RegisterBuiltInFunction(const char *name, Plugins::ScriptContainer *instance) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| RegisterManagedObject(void *object, IAGSScriptManagedObject *callback) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| RegisterScriptFunction(const char *name, Plugins::ScriptContainer *instance) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| RegisterUnserializedObject(int key, void *object, IAGSScriptManagedObject *callback) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| ReleaseBitmapSurface(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| ReplaceFontRenderer(int fontNumber, IAGSFontRenderer *newRenderer) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| ReplaceFontRenderer2(int fontNumber, IAGSFontRenderer2 *newRenderer) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| RequestEventHook(int32 event) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| ResolveFilePath(const char *script_path) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| RoomToViewport(int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| SetMousePosition(int32 x, int32 y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| SetPalette(int32 start, int32 finish, AGSColor *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| SetSpriteAlphaBlended(int32 slot, int32 isAlphaBlended) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| SetVirtualScreen(BITMAP *) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| SimulateMouseClick(int32 button) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| UnrequestEventHook(int32 event) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| version (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | |
| ViewportToRoom(int32 *x, int32 *y) (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | virtual |
| ~IAGSEngine() (defined in AGS3::IAGSEngine) | AGS3::IAGSEngine | inlinevirtual |