ScummVM API documentation
Wintermute::SystemClass Member List

This is the complete list of members for Wintermute::SystemClass, including all inherited members.

addInstance(void *instance, int id, int savedId=-1) (defined in Wintermute::SystemClass)Wintermute::SystemClass
dump(Common::WriteStream *stream) (defined in Wintermute::SystemClass)Wintermute::SystemClass
getId() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
getInstanceId(void *pointer) (defined in Wintermute::SystemClass)Wintermute::SystemClass
getName() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
getNumInstances() (defined in Wintermute::SystemClass)Wintermute::SystemClass
getSavedId() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
idToPointer(int savedId) (defined in Wintermute::SystemClass)Wintermute::SystemClass
instanceCallback(SYS_INSTANCE_CALLBACK lpCallback, void *lpData) (defined in Wintermute::SystemClass)Wintermute::SystemClass
isPersistent() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
loadInstance(void *instance, BasePersistenceManager *persistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
loadTable(BaseGame *game, BasePersistenceManager *persistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
removeAllInstances() (defined in Wintermute::SystemClass)Wintermute::SystemClass
removeInstance(void *instance) (defined in Wintermute::SystemClass)Wintermute::SystemClass
resetSavedIDs() (defined in Wintermute::SystemClass)Wintermute::SystemClass
saveInstances(BaseGame *game, BasePersistenceManager *persistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
saveTable(BaseGame *game, BasePersistenceManager *persistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
setId(int id) (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
SystemClass(const AnsiString &name, PERSISTBUILD build, PERSISTLOAD load, bool persistentClass) (defined in Wintermute::SystemClass)Wintermute::SystemClass
~SystemClass() (defined in Wintermute::SystemClass)Wintermute::SystemClass