ScummVM API documentation
Wintermute::SystemClass Member List

This is the complete list of members for Wintermute::SystemClass, including all inherited members.

addInstance(void *instance, int id, int savedId=-1) (defined in Wintermute::SystemClass)Wintermute::SystemClass
dump(Common::WriteStream *stream) (defined in Wintermute::SystemClass)Wintermute::SystemClass
getID() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
getInstanceID(void *pointer) (defined in Wintermute::SystemClass)Wintermute::SystemClass
getName() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
getNumInstances() (defined in Wintermute::SystemClass)Wintermute::SystemClass
getSavedID() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
idToPointer(int savedID) (defined in Wintermute::SystemClass)Wintermute::SystemClass
instanceCallback(SYS_INSTANCE_CALLBACK lpCallback, void *lpData) (defined in Wintermute::SystemClass)Wintermute::SystemClass
isPersistent() const (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
loadInstance(void *instance, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
loadTable(BaseGame *Game, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
removeAllInstances() (defined in Wintermute::SystemClass)Wintermute::SystemClass
removeInstance(void *instance) (defined in Wintermute::SystemClass)Wintermute::SystemClass
resetSavedIDs() (defined in Wintermute::SystemClass)Wintermute::SystemClass
saveInstances(BaseGame *Game, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
saveTable(BaseGame *Game, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass)Wintermute::SystemClass
setID(int id) (defined in Wintermute::SystemClass)Wintermute::SystemClassinline
SystemClass(const AnsiString &name, PERSISTBUILD build, PERSISTLOAD load, bool persistentClass) (defined in Wintermute::SystemClass)Wintermute::SystemClass
~SystemClass() (defined in Wintermute::SystemClass)Wintermute::SystemClass