This is the complete list of members for Wintermute::SystemClass, including all inherited members.
addInstance(void *instance, int id, int savedId=-1) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
dump(Common::WriteStream *stream) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
getID() const (defined in Wintermute::SystemClass) | Wintermute::SystemClass | inline |
getInstanceID(void *pointer) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
getName() const (defined in Wintermute::SystemClass) | Wintermute::SystemClass | inline |
getNumInstances() (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
getSavedID() const (defined in Wintermute::SystemClass) | Wintermute::SystemClass | inline |
idToPointer(int savedID) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
instanceCallback(SYS_INSTANCE_CALLBACK lpCallback, void *lpData) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
isPersistent() const (defined in Wintermute::SystemClass) | Wintermute::SystemClass | inline |
loadInstance(void *instance, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
loadTable(BaseGame *Game, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
removeAllInstances() (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
removeInstance(void *instance) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
resetSavedIDs() (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
saveInstances(BaseGame *Game, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
saveTable(BaseGame *Game, BasePersistenceManager *PersistMgr) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
setID(int id) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | inline |
SystemClass(const AnsiString &name, PERSISTBUILD build, PERSISTLOAD load, bool persistentClass) (defined in Wintermute::SystemClass) | Wintermute::SystemClass | |
~SystemClass() (defined in Wintermute::SystemClass) | Wintermute::SystemClass |