This is the complete list of members for Sludge::PeopleManager, including all inherited members.
| addPerson(int x, int y, int objNum, Persona *p) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| animatePerson(int obj, PersonaAnimation *) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| animatePerson(int obj, Persona *per) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| drawPeople() (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| findPerson(int v) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| floatCharacter(int f, int objNum) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| forceWalkingPerson(int x, int y, int objNum, struct LoadedFunction *func, int di) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| freeze(FrozenStuffStruct *frozenStuff) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| freezePeople(int, int) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| init() (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| jumpPerson(int x, int y, int objNum) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| kill() (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| killMostPeople() (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| loadPeople(Common::SeekableReadStream *stream) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| makeWalkingPerson(int x, int y, int objNum, struct LoadedFunction *func, int di) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| movePerson(int x, int y, int objNum) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| PeopleManager(SludgeEngine *vm) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| removeOneCharacter(int i) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| resotre(FrozenStuffStruct *frozenStuff) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| savePeople(Common::WriteStream *stream) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setCharacterWalkSpeed(int f, int objNum) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setDrawMode(int h, int ob) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setPersonColourise(int ob, byte r, byte g, byte b, byte colourmix) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setPersonExtra(int f, int newSetting) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setPersonTransparency(int ob, byte x) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setScale(int16 h, int16 d) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| setShown(bool h, int ob) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| stopPerson(int o) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| turnPersonToFace(int thisNum, int direc) (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| walkAllPeople() (defined in Sludge::PeopleManager) | Sludge::PeopleManager | |
| ~PeopleManager() (defined in Sludge::PeopleManager) | Sludge::PeopleManager |