ScummVM API documentation
font.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CRUISE_FONT_H
23#define CRUISE_FONT_H
24
25#include "common/scummsys.h"
26
27namespace Cruise {
28
29#include "common/pack-start.h" // START STRUCT PACKING
30
31struct FontInfo {
32 uint32 size;
33 uint32 offset;
34 uint16 numChars;
35 int16 hSpacing;
36 int16 vSpacing;
37} PACKED_STRUCT;
38
39struct FontEntry {
40 uint32 offset;
41 int16 v1;
42 int16 charHeight;
43 int16 height2;
44 int16 charWidth;
45} PACKED_STRUCT;
46
47#include "common/pack-end.h" // END STRUCT PACKING
48
49void loadFNT(const char *fileName);
50void initSystem();
51void freeSystem();
52
54void bigEndianShortToNative(void *var);
55void bigEndianLongToNative(void *var); // TODO: move away
56void flipGen(void *var, int32 length);
57
58int32 getLineHeight(int16 charCount, const FontEntry *fontPtr, const uint8 *fontPrt_Desc); // fontProc1
59int32 getTextLineCount(int32 rightBorder_X, int32 wordSpacingWidth, const FontEntry *fontData,
60 const char *textString);
61void renderWord(uint8 *fontPtr_Data, uint8 *outBufferPtr,
62 int32 drawPosPixel_X, int32 heightOff, int32 height, int32 param4,
63 int32 stringRenderBufferSize, int32 width, int32 charWidth);
64gfxEntryStruct *renderText(int inRightBorder_X, const char *string);
65void drawString(int32 x, int32 y, const char *string, uint8 * buffer, uint8 fontColor,
66 int32 inRightBorder_X);
67void freeGfx(gfxEntryStruct *pGfx);
68
69} // End of namespace Cruise
70
71#endif
Definition: actor.h:25
Definition: font.h:39
Definition: font.h:31
Definition: object.h:29