ScummVM API documentation
graphics.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef WAYNESWORLD_GRAPHICS_H
23 #define WAYNESWORLD_GRAPHICS_H
24 
25 #include "waynesworld/waynesworld.h"
26 #include "graphics/surface.h"
27 
28 namespace WaynesWorld {
29 
30 class WWSurface : public Graphics::Surface {
31 public:
32  WWSurface(int width, int height);
33  WWSurface(const Graphics::Surface *sourceSurface);
34  ~WWSurface();
35 
36  void drawSurface(const Graphics::Surface *surface, int x, int y);
37  void drawSurfaceTransparent(const Graphics::Surface *surface, int x, int y);
38  void scaleSurface(const Graphics::Surface *surface);
39  void frameRect(int x1, int y1, int x2, int y2, byte color);
40  void fillSquare(int x, int y, int length, byte color);
41  void fillRect(int x1, int y1, int x2, int y2, byte color);
42  void clear(byte color);
43 };
44 
45 class GFTFont {
46 public:
47  GFTFont();
48  ~GFTFont();
49 
50  void loadFromFile(const char *filename);
51  void drawText(Graphics::Surface *surface, const char *text, int x, int y, byte color);
52  void drawWrappedText(Graphics::Surface *surface, const char *text, int x, int y, int maxWidth, byte color);
53  int drawChar(Graphics::Surface *surface, byte ch, int x, int y, byte color);
54  int getTextWidth(const char *text) const;
55  int getCharWidth(byte ch) const;
56 protected:
57  byte _firstChar = 0;
58  byte _lastChar = 0;
59  uint16 *_charTable = nullptr;
60  byte *_fontData = nullptr;
61  int16 _formWidth = 0;
62  int16 _formHeight = 0;
63 };
64 
65 class Screen {
66 public:
67  Graphics::Surface *_screenCopy = nullptr;
68 
69  Screen();
70  ~Screen();
71 
72  void beginUpdate();
73  void endUpdate();
74  void drawSurface(const Graphics::Surface *surface, int x, int y);
75  void drawSurfaceTransparent(const Graphics::Surface *surface, int x, int y);
76  void frameRect(int x1, int y1, int x2, int y2, byte color);
77  void fillSquare(int x, int y, int length, byte color);
78  void fillRect(int x1, int y1, int x2, int y2, byte color);
79  void clear(byte color);
80  void drawText(GFTFont *font, const char *text, int x, int y, byte color);
81  void drawWrappedText(GFTFont *font, const char *text, int x, int y, int maxWidth, byte color);
82  void saveScreenshot();
83 
84 protected:
85  Graphics::Surface *_vgaSurface = nullptr;
86  int _lockCtr = 0;
87 };
88 
89 class ScreenEffect {
90 public:
91  ScreenEffect(WaynesWorldEngine *vm, Graphics::Surface *surface, int x, int y, int grainWidth, int grainHeight);
92 
93  void drawSpiralEffect();
94  void drawRandomEffect();
95 protected:
96  WaynesWorldEngine *_vm;
97  Graphics::Surface *_surface;
98  int _x, _y;
99  int _grainWidth, _grainHeight;
100  int _blockCountW, _blockCountH;
101  int _blockCtr;
102  uint32 _timePerSlice;
103  uint32 _totalSliceTicks = 0;
104  int _blocksPerSlice;
105  void drawBlock(int blockX, int blockY);
106  static uint getBitCount(int value);
107  uint getSeed(uint bitCount) const;
108 };
109 
110 } // End of namespace WaynesWorld
111 
112 #endif // WAYNESWORLD_GRAPHICS_H
Definition: surface.h:67
Definition: graphics.h:30
Definition: detection.h:25
Definition: waynesworld.h:112
Definition: graphics.h:89
Definition: graphics.h:45
Definition: graphics.h:65