ScummVM API documentation
titania_speech.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_TITANIA_SPEECH_H
23#define TITANIC_TITANIA_SPEECH_H
24
25#include "titanic/core/game_object.h"
26#include "titanic/messages/messages.h"
27
28namespace Titanic {
29
31 DECLARE_MESSAGE_MAP;
32 bool ActMsg(CActMsg *msg);
33 bool MovieEndMsg(CMovieEndMsg *msg);
34 bool MovieFrameMsg(CMovieFrameMsg *msg);
35 bool TimerMsg(CTimerMsg *msg);
36 bool EnterRoomMsg(CEnterRoomMsg *msg);
37private:
38 int _actionNum;
39 int _backgroundFrame;
40public:
41 CLASSDEF;
42 CTitaniaSpeech() : CGameObject(), _actionNum(1), _backgroundFrame(0) {}
43
47 void save(SimpleFile *file, int indent) override;
48
52 void load(SimpleFile *file) override;
53};
54
55} // End of namespace Titanic
56
57#endif /* TITANIC_TITANIA_SPEECH_H */
Definition: messages.h:256
Definition: messages.h:290
Definition: game_object.h:79
Definition: messages.h:321
Definition: messages.h:322
Definition: messages.h:190
Definition: titania_speech.h:30
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: simple_file.h:49