_dontRepeat (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | protected |
_onFinishedSignal (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | protected |
_onStopSignal (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | protected |
_repeatCount (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | |
_runTimer (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | |
bind(const TeIntrusivePtr< TeModel > &ptr) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inline |
calcCurrentFrame(double millis) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
cleanup() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | static |
cleanup() (defined in Tetraedge::TeObject) | Tetraedge::TeObject | static |
cont() override (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | virtual |
curFrame2() const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inline |
decrementCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
deleteLater() | Tetraedge::TeObject | |
deleteLaterStatic(TeModelAnimation *obj) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inlinestatic |
deleteLaterStatic(TeObject *obj) (defined in Tetraedge::TeObject) | Tetraedge::TeObject | static |
deleteNow() | Tetraedge::TeObject | static |
destroy() (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
findBone(const Common::String &bname) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
firstFrame() const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
generateAccessName() (defined in Tetraedge::TeResource) | Tetraedge::TeResource | |
getAccessName() const (defined in Tetraedge::TeResource) | Tetraedge::TeResource | inline |
getMatrix(const Common::String &name, uint frame, bool param_5) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
getNMORotation(uint boneNo, float amount) const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
getNMOTranslation(uint boneNo, float amount) const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
getTRS(const Common::String &boneName, uint frame, bool forceUseFbx) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
getTRS(uint boneNo, uint frame, bool forceUseFbx) const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
incrementCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
lastFrame() const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
load(const Common::Path &path) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
load(Common::SeekableReadStream &stream) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
loadedPath() const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inline |
nbFrames() (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
onFinished() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | inline |
onStop() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | inline |
pause() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | virtual |
pauseAll() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | static |
play() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | inline |
reset() override (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | virtual |
resetCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
resizeFBXArrays(uint len) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
resizeNMOArrays(uint len) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
resumeAll() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | static |
save(Common::SeekableWriteStream &stream) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
saveBone(Common::SeekableWriteStream &stream, uint boneNo) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
seekToStart() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | |
setAccessName(const Common::Path &name) (defined in Tetraedge::TeResource) | Tetraedge::TeResource | inline |
setBoneName(uint boneNo, const Common::String &bname) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
setFrameLimits(int framemin, int framemax) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inline |
setRotation(uint num, float amount, const TeQuaternion &rot) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
setScale(uint num, float amount, const TeVector3f32 &scale) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
setTranslation(uint num, float amount, const TeVector3f32 &trans) (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
speed() const (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inline |
stop() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | virtual |
TeAnimation() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | |
TeModelAnimation() (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
TeObject() (defined in Tetraedge::TeObject) | Tetraedge::TeObject | |
TeReferencesCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
TeResource() (defined in Tetraedge::TeResource) | Tetraedge::TeResource | |
unbind() (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | |
update(double millis) override (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | virtual |
updateAll() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | static |
~TeAnimation() (defined in Tetraedge::TeAnimation) | Tetraedge::TeAnimation | virtual |
~TeModelAnimation() (defined in Tetraedge::TeModelAnimation) | Tetraedge::TeModelAnimation | inlinevirtual |
~TeObject() (defined in Tetraedge::TeObject) | Tetraedge::TeObject | inlinevirtual |
~TeReferencesCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inlinevirtual |
~TeResource() (defined in Tetraedge::TeResource) | Tetraedge::TeResource | virtual |