ScummVM API documentation
TsAGE::Ringworld::RingworldGame Member List

This is the complete list of members for TsAGE::Ringworld::RingworldGame, including all inherited members.

_handlers (defined in TsAGE::Game)TsAGE::Gameprotected
addHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
canLoadGameStateCurrently() override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
canSaveGameStateCurrently() override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
createScene(int sceneNumber) override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
endGame(int resNum, int lineNum) override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
execute() (defined in TsAGE::Game)TsAGE::Game
handleSaveLoad(bool saveFlag, int &saveSlot, Common::String &saveName) (defined in TsAGE::Game)TsAGE::Gameprotectedvirtual
notLockedFn(GameHandler *g) (defined in TsAGE::Game)TsAGE::Gameprotectedstatic
processEvent(Event &event) override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
quitGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
removeHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
restart() override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
restartGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
restoreGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
rightClick() override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
saveGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
start() override (defined in TsAGE::Ringworld::RingworldGame)TsAGE::Ringworld::RingworldGamevirtual
~Game() (defined in TsAGE::Game)TsAGE::Gameinlinevirtual