ScummVM API documentation
debugger.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GNAP_DEBUGGER_H
23#define GNAP_DEBUGGER_H
24
25#include "common/scummsys.h"
26#include "gui/debugger.h"
27
28namespace Gnap {
29
30class GnapEngine;
31
32class Debugger : public GUI::Debugger {
33public:
34 /*
35 * Specifies whether to show the hotspot IDs
36 */
37 bool _showHotspotNumber;
38protected:
42 bool Cmd_Hotspots(int argc, const char **argv);
43
44public:
45 Debugger();
46 ~Debugger() override {}
47};
48
49} // End of namespace Gnap
50
51#endif
Definition: debugger.h:41
Definition: debugger.h:32
bool Cmd_Hotspots(int argc, const char **argv)