ScummVM API documentation
blacksmith.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef MM1_VIEWS_LOCATIONS_BLACKSMITH_H
23 #define MM1_VIEWS_LOCATIONS_BLACKSMITH_H
24 
25 #include "mm/mm1/views/locations/location.h"
26 #include "mm/mm1/views/locations/blacksmith_buy_weapons.h"
27 #include "mm/mm1/views/locations/blacksmith_buy_armor.h"
28 #include "mm/mm1/views/locations/blacksmith_buy_misc.h"
29 #include "mm/mm1/views/locations/blacksmith_sell_item.h"
30 
31 namespace MM {
32 namespace MM1 {
33 namespace Views {
34 namespace Locations {
35 
36 class Blacksmith : public Location {
37 private:
38  BlacksmithBuyWeapons _buyWeapons;
39  BlacksmithBuyArmor _buyArmor;
40  BlacksmithBuyMisc _buyMisc;
41  BlacksmithSellItem _sellItem;
42 public:
43  Blacksmith();
44  virtual ~Blacksmith() {}
45 
46  bool msgFocus(const FocusMessage &msg) override;
47  bool msgKeypress(const KeypressMessage &msg) override;
48  bool msgAction(const ActionMessage &msg) override;
49  void draw() override;
50 };
51 
52 } // namespace Locations
53 } // namespace Views
54 } // namespace MM1
55 } // namespace MM
56 
57 #endif
Definition: blacksmith.h:36
Definition: location.h:32
Definition: blacksmith_buy_misc.h:32
Definition: blacksmith_buy_armor.h:33
Definition: messages.h:56
Definition: blacksmith_sell_item.h:32
Definition: messages.h:49
Definition: detection.h:27
Definition: blacksmith_buy_weapons.h:33
Definition: messages.h:41